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NOTICE.md

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Notices

[Limitations]

Drawing masks

Masks may not be drawn correctly immediately after loading Cubism SDK for Cocos Creator into Cocos Creator. Also, when importing a model with clipping mask or mask inversion and previewing the scene, the texture used in the mask may be drawn in the entire scene.

Workaround

If the mask is not rendered correctly

Make sure to re-import [GlobalMaskTexture.asset] using [Reimport Asset] and restart Cocos Creator.

When the texture used in the mask is drawn in the entire scene

In Cocos Creator, go to [Project]-[Project Settings]-[Layers] and give User Layer 19 a name of your choice (e.g. MASK) and uncheck Visibility in the scene's Main Camera. For details, please refer to the manual [Notes specific to Cocos Creator version].

Add AnimationClip(State) to AnimationGraph (Added: 2023-03-14)

Currently, due to a limitation in Cocos Creator, it is not possible to add an AnimationClip set State to an AnimationGraph by drag and drop.

Workaround

Right-click on the AnimationGraph edit screen, create a State, and then set the AnimationClip in the Inspector.

Animation curves (Added: 2023-08-17)

We have confirmed that when importing a .motion3.json file with the animation curve set to stepped, stepped is not reproduced. This will be fixed in the next update, so please wait for a while.

Expression scene (Added: 2023-03-14)

After installing Cubism SDK for Cocos Creator, opening and building an Expression scene may not execute correctly.

Workaround

Reimport the Model\Natori\exp folder and run the build.

  • You may get an error when you Reimport, but the scene will run correctly.

Exporting applications (Updated: 2023-08-17)

Cubism SDK for Cocos Creator R1 beta1 does not export to the following platforms.

  • Android

Future

We will address this issue in the next and subsequent updates.


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