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Updated to v2.0.6

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@Maxximou5 Maxximou5 released this 29 Aug 16:20
· 83 commits to master since this release
  • Updated: Plugin name changed to correctly match the game it was designed for.
  • Updated: Overhaul on syntax, now using 1.8+ syntax!
  • Updated: Spawns for de_nuke & de_cache.
  • Updated: Translation file.
  • Added: Compatibility for Valve's Deathmatch (game_type 1 & game_mode 2) or Custom (game_type 3 & game_mode 0).
    • dm_enable_valve_deathmatch - (Default) 0 - Enable compatibility for Valve's Deathmatch (game_type 1 & game_mode 2) or Custom (game_type 3 & game_mode 0).
  • Added: Armor addition, players now can gain armor.
    • dm_ap_max - (Default) 100 - Maximum Armor Points (AP).
    • dm_ap_kill - (Default) 5 - Armor Points (AP) per kill.
    • dm_ap_hs - (Default) 10 - Armor Points (AP) per headshot kill.
    • dm_ap_knife - (Default) 50 - Armor Points (AP) per knife kill.
    • dm_ap_nade - (Default) 30 - Armor Points (AP) per nade kill.
    • dm_ap_messages - (Default) 1 - Display AP messages.
  • Added: Enable or disable sounds (bodyshots & headshots).
    • dm_sounds_bodyshots - (Default) 1 - Enable the sounds of bodyshots.
    • dm_sounds_headshots - (Default) 1 - Enable the sounds of headshots.
  • Fixed: Weapon skins for all but (usp-s & hkp2000).
  • Fixed: Welcome message creating an invalid index.
  • Fixed: Damage Panel creating an invalid index.
  • Fixed: Spawn system not correctly judging LoS.