testing if an obsolete clearing call was the problem for sometimes we… #2499
Workflow file for this run
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# Uses https://game.ci/docs/github/getting-started | |
name: Actions | |
on: [push] | |
jobs: | |
build: | |
name: Build my project ✨ | |
runs-on: ubuntu-latest | |
permissions: | |
contents: read | |
packages: write | |
steps: | |
# Clean space | |
- name: Free Disk Space (Ubuntu) | |
uses: jlumbroso/free-disk-space@main | |
with: | |
# this might remove tools that are actually needed, | |
# if set to "true" but frees about 6 GB | |
tool-cache: false | |
# all of these default to true, but feel free to set to | |
# "false" if necessary for your workflow | |
android: true | |
dotnet: true | |
haskell: true | |
large-packages: true | |
docker-images: true | |
swap-storage: true | |
# Checkout | |
- name: Checkout repository | |
uses: actions/checkout@v2 | |
with: | |
lfs: true | |
# Cache | |
- uses: actions/cache@v2 | |
with: | |
path: Library | |
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | |
restore-keys: | | |
Library- | |
# Test | |
# - name: 'Game-CI: Run tests' | |
# uses: game-ci/unity-test-runner@v2 | |
# env: | |
# UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
# with: | |
# githubToken: ${{ secrets.GITHUB_TOKEN }} | |
# Build Unity project | |
- name: 'Game-CI: Build Unity project' | |
uses: game-ci/unity-builder@v4 | |
id: buildUnity | |
env: | |
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: WebGL | |
unityVersion: auto | |
# A custom specific image can be used (source: https://github.com/game-ci/unity-builder/blob/main/action.yml): | |
# customImage: unityci/editor:ubuntu-2022.3.8f1-webgl-2 | |
- name: 'Docker: Login to GitHub Container Registry' | |
uses: docker/login-action@v3 | |
with: | |
registry: ghcr.io | |
username: ${{ github.actor }} | |
password: ${{ secrets.GITHUB_TOKEN }} | |
# Build and publish Docker Image on main | |
- name: 'Docker: Build and push image' | |
if: github.ref_name == 'main' | |
uses: docker/build-push-action@v5 | |
with: | |
context: . | |
file: .docker/Dockerfile | |
push: true | |
build-args: | | |
SOURCE_PATH=build/WebGL/WebGL | |
tags: | | |
ghcr.io/netherlands3d/twin:${{ steps.buildUnity.outputs.buildVersion }} | |
ghcr.io/netherlands3d/twin:latest | |
# Create an artifact in the build pipeline | |
- uses: actions/upload-artifact@v4 | |
name: Upload artifact to build pipeline | |
with: | |
name: Build | |
path: build/WebGL/WebGL | |
- uses: actions/upload-pages-artifact@v1 | |
name: 'Github Pages: prepare artefact for deployment' | |
if: github.ref_name == 'main' | |
with: | |
path: build/WebGL/WebGL | |
# see: https://github.com/actions/deploy-pages | |
deploy: | |
if: github.ref_name == 'main' | |
needs: build | |
permissions: | |
pages: write | |
id-token: write | |
environment: | |
name: github-pages | |
url: ${{ steps.deployment.outputs.page_url }} | |
runs-on: ubuntu-latest | |
steps: | |
- name: Deploy to GitHub Pages | |
id: deployment | |
uses: actions/deploy-pages@v2 |