Merge pull request #298 from Netherlands3D/fix/ensure-obj-is-at-same-… #2547
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13 warnings
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v2, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Game-CI: Build Unity project
Serialization depth limit 10 exceeded at 'Netherlands3D.Tiles3D::BoundingVolume.values'. There may be an object composition cycle in one or more of your serialized classes.
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Game-CI: Build Unity project
Serialization depth limit 10 exceeded at 'Netherlands3D.Tiles3D::BoundingVolume.values'. There may be an object composition cycle in one or more of your serialized classes.
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Game-CI: Build Unity project
Serialization depth limit 10 exceeded at 'Netherlands3D.Tiles3D::BoundingVolume.values'. There may be an object composition cycle in one or more of your serialized classes.
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Game-CI: Build Unity project
Plugins: Couldn't open /github/workspace/Library/PackageCache/com.atteneder.draco@b2e283ef99/Runtime/Plugins/Android/libs/arm64-v8a/libdracoenc_unity.so, error: /github/workspace/Library/PackageCache/com.atteneder.draco@b2e283ef99/Runtime/Plugins/Android/libs/arm64-v8a/libdracoenc_unity.so: invalid ELF header
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Game-CI: Build Unity project
Plugins: Couldn't open /github/workspace/Library/PackageCache/com.atteneder.draco@b2e283ef99/Runtime/Plugins/Android/libs/arm64-v8a/libdracoenc_unity.so, error: /github/workspace/Library/PackageCache/com.atteneder.draco@b2e283ef99/Runtime/Plugins/Android/libs/arm64-v8a/libdracoenc_unity.so: invalid ELF header
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Game-CI: Build Unity project
Assets/PackageStagingArea/eu.netherlands3d.twin-functionalities/Scripts/FunctionalityData.cs(6,18): warning CS0659: 'FunctionalityData' overrides Object.Equals(object o) but does not override Object.GetHashCode()
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Game-CI: Build Unity project
Assets/PackageStagingArea/SubobjectFiltering/Runtime/Scripts/FilterObjectsByGeoJSON.cs(96,16): warning CS0618: 'CoordinateConverter.RDtoUnity(Vector3RD)' is obsolete: 'RDtoUnity() is deprecated, please use ConvertTo()'
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Game-CI: Build Unity project
Assets/PackageStagingArea/SubobjectFiltering/Runtime/Scripts/GetGeoJSONFloatValues.cs(78,16): warning CS0618: 'CoordinateConverter.RDtoUnity(Vector3RD)' is obsolete: 'RDtoUnity() is deprecated, please use ConvertTo()'
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Game-CI: Build Unity project
Assets/PackageStagingArea/WebServiceReader/Runtime/Scripts/CreateWFSLayer.cs(35,32): warning CS0618: 'EventContainer<GameObject>.Invoke(GameObject)' is obsolete: 'Invoke is deprecated, please use InvokeStarted instead.'
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Game-CI: Build Unity project
Assets/PackageStagingArea/WebServiceReader/Runtime/Scripts/HSVColor.cs(21,9): warning CS0618: 'EventContainer<Color>.Invoke(Color)' is obsolete: 'Invoke is deprecated, please use InvokeStarted instead.'
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The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "github-pages".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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