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part 2 of moving all assets to its functionality folder. & had to fix…
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… some broken prefabs by recompiling the attached component scirpts. &

the indicators prefab is maybe not working properly
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bozmir committed Oct 18, 2024
1 parent 8a213ed commit 0a4bcc3
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Showing 89 changed files with 24 additions and 456 deletions.
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Expand Up @@ -34,7 +34,6 @@ public override void SetSize(Vector3 size)
public override void SetTexture(Texture2D texture)
{
base.SetTexture(texture);

if (!materialInstance)
{
materialInstance = new Material(projector.material);
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8 changes: 0 additions & 8 deletions Assets/PackageStagingArea/eu.netherlands3d.indicators.meta

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13 changes: 0 additions & 13 deletions Assets/PackageStagingArea/eu.netherlands3d.indicators/CHANGELOG.md

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287 changes: 0 additions & 287 deletions Assets/PackageStagingArea/eu.netherlands3d.indicators/LICENSE.txt

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60 changes: 0 additions & 60 deletions Assets/PackageStagingArea/eu.netherlands3d.indicators/README.md

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