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Meeting button

Eliot Partridge edited this page Dec 6, 2020 · 2 revisions

The meeting button is one way players can call votes. It should generally be placed in a recognizable, central location in your map. Players cannot use the meeting button to call votes if there is an active critical sabotage.

In-game, the meeting button is represented by either func_meeting_button (brush entity) or prop_task_button (world model).

Keyvalues

N/A

Inputs

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Outputs

N/A

External resources