Releases: Red-Studio-Ragnarok/Valkyrie
Releases · Red-Studio-Ragnarok/Valkyrie
Valkyrie 0.2
Changelog File (Include Previous Versions)
Valkyrie Version 0.2 Changelog - 2024-04-04
Added
- Warning screen system to notify of potential frictions between Valkyrie and other mods
- Added warning for using OptiFine
- Built in support for Mantle for the MC-67532 fix
- Built in support for Overloaded Armor Bar for the MC-67532 fix
- When in a deobfuscated environment, "Development Environment" will be added after the name of the window
- Added terrain wireframe debug config
- Added configuration for the MC-67532 fix
- Added configuration for fancy leaves independent of the Minecraft general graphics settings
- Added leaves culling
- Added keybinding to open the config GUI
- Added F3 shortcuts for clouds and terrain wireframe
- Added missing
MCVersion
attribute to theValkyriePlugin
Changed
- Changed the upper limit for the
Zoom Multiplier
to 10 - Reduced default cloud render distance
- Updated to Red Core 0.5
Fixed
- Fixed OptiFine compatibility (Keep in mind that parts of Valkyrie are disabled when paired with OptiFine)
- Fixed Essential compatibility
- Fixed not being able to disable clouds
- Fixed certain model rotations being broken, (For example, the witch while drinking her potion)
- Fixed large entities dissapearing when in empty chunks (For example, the ender dragon in the end)
- Fixed Valkyrie not declaring Red Core as a dependency
- Fixed clouds taking a quarter second to appear when joining a world
- Fixed incompatibility with RenderLib 1.3.3+
Optimized
- Optimized
RenderGlobal#setupTerrain
which improves rendering speed - Optimized
RenderGlobal#getRenderChunkOffset
which improves rendering speed - Optimized
WorldVertexBufferUploader#draw
which improves rendering speed - Optimized
ViewFrustum
which reduce FPS drops when blocks are updated, improves the speed of loading render chunks and reduce lag when loading renderer (Changing graphics settings, loading into world) - Optimized
ModelRenderer#render
rotations and translations which are now more than two times faster (Thanks [Nessiesson], [Ven]) - Optimized
ModelRenderer#renderWithRotation
which should improve rendering speed of models (Thanks [Nessiesson], [Ven]) - Optimized
ModelRenderer#postRender
which should improve rendering speed of models (Thanks [Nessiesson], [Ven])
Internal
- Switched to new groupId
- Fully switched to Red Core
- Switched to gradle-buildconfig-plugin entirely for project constants
- Switched to Gradle Kotlin DSL
- General project cleanup
- Updated RetroFuturaGradle to version 1.3.34
- Updated foojay-resolver to version 0.8.0
- Updated io.freefair.lombok to version 8.6
- Updated org.jetbrains.gradle.plugin.idea-ext to version 1.1.8
Valkyrie 0.2 Dev 9
Changelog File (Include Previous Versions)
Now dependent on Red Core 0.5 Dev 4 and up
Added
- Added configuration for fancy leaves independent of the Minecraft general graphics settings
- Added leaves culling
- Added keybinding to open the config GUI
- Added F3 shortcuts for clouds and terrain wireframe
Changed
- Updated to Red Core 0.5
Optimized
- Optimized
ModelRenderer#render
rotations and translations which are now more than two times faster (Thanks Nessiesson, Ven) - Optimized
ModelRenderer#renderWithRotation
which should improve rendering speed of models (Thanks Nessiesson, Ven) - Optimized
ModelRenderer#postRender
which should improve rendering speed of models (Thanks Nessiesson, Ven)
Internal
- Switched to new groupId
- Switched to gradle-buildconfig-plugin entirely for project constants
- Switched to Gradle Kotlin DSL
- General cleanup
Valkyrie 0.2 Dev 10
Changelog File (Include Previous Versions)
Added
- Added missing
MCVersion
attribute to theValkyriePlugin
Fixed
- Fixed the refmap name