Skip to content

Massive changes to the timer system

Pre-release
Pre-release
Compare
Choose a tag to compare
@Stachelbeere1248 Stachelbeere1248 released this 23 Jun 22:37
· 11 commits to master since this release
5c882ed
  • Instead of having one Timer tracking only your current game, there will now be support for multiple timers running in parallel. This allows hopping between running games while preserving old timers.
  • As a result to these large changes in code, there might be some bugs.
  • PlayerVisibility is now toggled via hotkey.
  • Still TODO:
    • Helicopter escape split / SST
    • Funky behaviour if hopping games before r1w1 due to the "R1 correction"
    • Also planned soon: Color coded SST
    • Still looking for SLA database contributions

Full Changelog: v1.3.0-pre5...v1.3.1-pre4