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Q1.2: Timeline

jmduong edited this page Nov 13, 2018 · 1 revision

Fall Quarter Expected Timeline

11/03/18 - Beginning Workshop

Project Lead will teach all members the uses and skills necessary to use Unity3D and Maya.

11/04/18 - 3D Modeling Session

ALL members will work on building and texturing 3D models of homes to use for neighborhoods.

11/10/18 - 3D Modeling Session

ALL members will work on creating 3D assets for outdoor scenery. This includes streets, sidewalks, plants, etc. We may also spend time on creating shops and other buildings.

11/11/18 - 3D Modeling Session

ALL members will continue creating shops and other buildings for the town. All assets at this point will be added to the scene to form a skeleton of the town. If there is time, we will work on modeling and texturing the characters and monsters.

11/12/18 - Optional meeting since it is an official holiday

11/17/18 - 3D Modeling Session

Continue working on modeling and texturing characters.

11/18/18 - 3D Modeling Session

Continue working on modeling and texturing characters.

11/24/18 - 3D Animation Session

Create animations for characters.

11/25/18 - 3D Animation Session

Continue create animations for characters.

12/01/18 - 3D Animation Session

Create animations and 3D models/sprites for attacks.

12/02/18 - 3D Animation Session

Continue creating animations and 3D models/sprites for attacks.

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