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Q3.2: Timeline

jmduong edited this page Apr 4, 2019 · 1 revision

Winter Quarter Expected Timeline

04/06/19 - Animation Session & Programming

Design Team will perfect the animations for monsters and attacks. Then, move on to characters. Programmers will perfect the current combat systems and physics interactions of attacks. Then, move on to setting event-triggers.

04/07/19 - 3D Animating Session & Programming

Design Team will work on polishing human character models and textures. In addition, they will animate the characters. Programmers will (hopefully) be done with combat systems and move on to setting event-triggers.

04/13/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will continue setting event-triggers.

04/14/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will continue setting event-triggers.

04/20/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will work on missions/quests and shop items.

04/21/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will work on missions/quests and shop items.

04/27/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will work on missions/quests and shop items.

04/28/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will work on equipment/main menu, and the temple.

05/04/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will work on equipment/main menu, and the temple.

05/05/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will work on equipment/main menu, and the temple.

05/11/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will go back to setting triggers for the story.

05/12/19 - 3D Animating Session & Programming

Design Team will work on animating human characters. Programmers will go back to setting triggers for the story.

05/18/19 ~ 06/09/19 - 3D Animating Session & Programming

Catch up.

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