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Delete ManyBoneIK3D gizmo plugin
📊 Static Checks #693: Commit 4001c56 pushed by fire
April 5, 2024 05:01 14m 34s main
April 5, 2024 05:01 14m 34s
git subrepo push modules/many_bone_ik
📊 Static Checks #692: Commit eff7d9b pushed by fire
April 5, 2024 04:57 16m 54s main
April 5, 2024 04:57 16m 54s
Update skeleton change handling and bone segment creation
📊 Static Checks #691: Commit cb71796 pushed by fire
April 5, 2024 04:31 50s main
April 5, 2024 04:31 50s
Refactor skeleton change handling and notification logic
📊 Static Checks #690: Commit 6cb79c0 pushed by fire
April 5, 2024 02:57 19s main
April 5, 2024 02:57 19s
Refactor process modification method for ManyBoneIK3D class
📊 Static Checks #689: Commit e3877fd pushed by fire
April 5, 2024 02:11 17s main
April 5, 2024 02:11 17s
Move to SkeletonModifier3D.
📊 Static Checks #688: Commit 63b5e1e pushed by fire
April 5, 2024 00:25 48s main
April 5, 2024 00:25 48s
Refactor bone IK gizmo transform calculations
📊 Static Checks #687: Commit 33a59eb pushed by fire
April 4, 2024 23:58 23s main
April 4, 2024 23:58 23s
Restore iterations.
📊 Static Checks #686: Commit 8bf33b2 pushed by fire
April 2, 2024 21:40 18s main
April 2, 2024 21:40 18s
Reorient axes to avoid singularities, normalize vectors.
📊 Static Checks #685: Commit 3e752bc pushed by fire
April 2, 2024 21:31 20s main
April 2, 2024 21:31 20s
git subrepo pull (merge) modules/many_bone_ik
📊 Static Checks #684: Commit 91e85d6 pushed by fire
March 17, 2024 15:20 18s main
March 17, 2024 15:20 18s
Apply format.
📊 Static Checks #683: Commit b220a3d pushed by fire
March 17, 2024 14:58 20s main
March 17, 2024 14:58 20s
Refactor setting pose logic in IKBoneSegment3D::_set_optimal_rotation…
📊 Static Checks #682: Commit 91851f2 pushed by fire
March 17, 2024 14:54 15s main
March 17, 2024 14:54 15s
git subrepo pull (merge) modules/many_bone_ik
📊 Static Checks #681: Commit 721619b pushed by fire
March 17, 2024 14:31 17s main
March 17, 2024 14:31 17s
Update bone rotations and positions, adjust IK constraints. Add defau…
📊 Static Checks #680: Commit 447f521 pushed by fire
March 17, 2024 06:23 22s main
March 17, 2024 06:23 22s
Update tangent radii after control point transformation in IKKusudama3D.
📊 Static Checks #679: Commit 7056bc0 pushed by fire
March 16, 2024 02:29 24s main
March 16, 2024 02:29 24s
Add method 'find_pin' to locate constraint by name.
📊 Static Checks #678: Commit ffb56b1 pushed by fire
March 13, 2024 05:12 16s main
March 13, 2024 05:12 16s
Remove unused include statement in ManyBoneIK3D header
📊 Static Checks #677: Commit 90009dd pushed by fire
March 13, 2024 02:51 14s main
March 13, 2024 02:51 14s
📊 Static Checks
📊 Static Checks #676: by fire
March 11, 2024 21:22 1m 39s main
March 11, 2024 21:22 1m 39s
git subrepo pull (merge) VSK_godot
📊 Static Checks #675: Commit 31494d6 pushed by fire
March 11, 2024 21:09 16s main
March 11, 2024 21:09 16s
Fix quaternion calculation sign issues and normalization in QCP rotat…
📊 Static Checks #674: Commit b2d0630 pushed by fire
March 11, 2024 20:38 25s main
March 11, 2024 20:38 25s
Use a newer script.
📊 Static Checks #673: Commit 5c93f27 pushed by fire
March 10, 2024 03:50 17s main
March 10, 2024 03:50 17s
Add property list change notification on constraint and bone count up…
📊 Static Checks #672: Commit 70dc3ea pushed by fire
March 10, 2024 03:12 22s main
March 10, 2024 03:12 22s
Update README.md
📊 Static Checks #671: Commit dce9c40 pushed by fire
March 10, 2024 01:15 8m 18s main
March 10, 2024 01:15 8m 18s
Save work.
📊 Static Checks #670: Commit c268720 pushed by fire
March 10, 2024 01:03 47s main
March 10, 2024 01:03 47s
Update IK classes to remove "is_experimental" attribute.
📊 Static Checks #669: Commit eaef125 pushed by fire
March 2, 2024 19:39 28s main
March 2, 2024 19:39 28s