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Update headers.
📊 Static Checks #668: Commit ae55f1c pushed by fire
March 2, 2024 18:43 21s main
March 2, 2024 18:43 21s
Refactor ancestor checking logic in ManyBoneIK3D.
📊 Static Checks #667: Commit 64c2e32 pushed by fire
March 2, 2024 18:18 21s main
March 2, 2024 18:18 21s
Update ManyBoneIK3D class to inherit from Node3D and add skeleton_nod…
📊 Static Checks #666: Commit 715c819 pushed by fire
March 2, 2024 18:17 20s main
March 2, 2024 18:17 20s
Remove many bone ik sample.
📊 Static Checks #665: Commit 451b394 pushed by fire
February 12, 2024 05:08 31s main
February 12, 2024 05:08 31s
Fixed unit tests.
📊 Static Checks #664: Commit c8afec6 pushed by fire
February 10, 2024 22:52 18s main
February 10, 2024 22:52 18s
Add sample project.
📊 Static Checks #663: Commit 964828d pushed by fire
February 10, 2024 20:13 36s main
February 10, 2024 20:13 36s
Remove skeleton_modifier_3d to compile.
📊 Static Checks #662: Commit 22d04ec pushed by fire
February 10, 2024 06:24 36s main
February 10, 2024 06:24 36s
Avoid duplicate code.
📊 Static Checks #661: Commit 61a6488 pushed by fire
February 9, 2024 08:41 47s main
February 9, 2024 08:41 47s
Remove unused code.
📊 Static Checks #660: Commit 18a2e44 pushed by fire
February 9, 2024 08:28 3m 30s main
February 9, 2024 08:28 3m 30s
Apply fixes.
📊 Static Checks #659: Commit 5070b00 pushed by fire
February 9, 2024 08:24 30s main
February 9, 2024 08:24 30s
Revert "Save work."
📊 Static Checks #658: Commit 1d88951 pushed by fire
February 9, 2024 08:22 33s main
February 9, 2024 08:22 33s
Determine why forward axis is not correct.
📊 Static Checks #657: Commit 734f02e pushed by fire
February 4, 2024 16:40 16s main
February 4, 2024 16:40 16s
Apply formatting.
📊 Static Checks #656: Commit 2e94605 pushed by fire
February 3, 2024 18:50 1m 27s main
February 3, 2024 18:50 1m 27s
Save work.
📊 Static Checks #655: Commit b156250 pushed by fire
February 3, 2024 18:42 21s main
February 3, 2024 18:42 21s
Remove resistance code.
📊 Static Checks #654: Commit 98a18cd pushed by fire
January 26, 2024 22:57 16s main
January 26, 2024 22:57 16s
Cleanup many bone ik code.
📊 Static Checks #653: Commit 690abb7 pushed by fire
January 20, 2024 17:44 29s main
January 20, 2024 17:44 29s
Optimize IK bone rotation solving
📊 Static Checks #652: Commit 77077df pushed by fire
January 19, 2024 15:50 32s main
January 19, 2024 15:50 32s
Avoid shaking.
📊 Static Checks #651: Commit 14a9017 pushed by fire
January 19, 2024 14:36 19s main
January 19, 2024 14:36 19s
Twist current is gone.
📊 Static Checks #650: Commit 0991aeb pushed by fire
January 17, 2024 22:19 1m 42s main
January 17, 2024 22:19 1m 42s
Add vs tests.
📊 Static Checks #649: Commit 169911b pushed by fire
January 17, 2024 03:07 17s main
January 17, 2024 03:07 17s
Save current.
📊 Static Checks #648: Commit b8a1e75 pushed by fire
January 1, 2024 05:16 19s main
January 1, 2024 05:16 19s
git subrepo pull (merge) godot
📊 Static Checks #647: Commit e63a9d2 pushed by fire
December 22, 2023 03:14 21s main
December 22, 2023 03:14 21s
Update tasks.json and add many_bone_ik_test.gd
📊 Static Checks #646: Commit 3b152db pushed by fire
December 19, 2023 19:21 20s main
December 19, 2023 19:21 20s
Update the unit tests.
📊 Static Checks #645: Commit afe538e pushed by fire
December 19, 2023 18:30 24s main
December 19, 2023 18:30 24s
Fix get_closest_path_point.
📊 Static Checks #644: Commit 996bf68 pushed by fire
December 19, 2023 18:00 45s main
December 19, 2023 18:00 45s