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Added blitz code for a faster playthrough. #7
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This reverts commit e992863.
tables/requirements_blitz.txt
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lisa arrowlike | ||
marie breakable | ||
clare party1 | ||
daos_shrine lisa&marie&clare&any_key |
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It is not possible to fly to Doom Island without the engine; you should either add the engine back as a requirement to reach Daos Shrine, or create a modified event that does not require the engine.
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I assumed that was just a cutscene. sorry, my bad. I will try to create a modified event.
tables/requirements_blitz.txt
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kamirno airship&party3 | ||
lisa arrowlike | ||
marie breakable | ||
clare party1 |
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I'm not sure what is achieved by creating "lisa", "marie", and "clare" as locations. I don't know what your intent is for these lines, but I suspect that a required item might end up at one of these locations, which will make the seed unbeatable. For example, what if the bombs end up at the "lisa" location, which are then required to unlock the rest of the seed?
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I assumed that file defines routing requirements, so I added those maides. Also somewhere in your code* it tests the seed, so I did not assume any problems there. Also several people tested these requirements and had no problems. I will try to find such a "dead lock" you mentioned.
*itemrouter.py:703: success = self.try_unlock_locations(self.goal_requirements)
Modified routing requirements.
I fixed not being able to fly to doom island and tested it using a quick seed. This only affects blitz mode. You still need engine in non-blitz modes. |
Updated Ideas Updated Blitz Routing Requirements
…ough. Also changed requirements to add at least one capsule monster.
Spoiler now shows bosses.
…at the final boss. Fixed sinistrals not showing up in battle.
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