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Releases: alwaysintreble/TheMessengerRandomizerModAP

Messenger Randomizer AP v0.11.4

21 Jul 17:43
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  • Allows . in url and name entry
  • Reduces network usage by only scouting necessary locations, and only doing it once
  • Fixes an issue where dialog wouldn't display correctly on continuing an existing seed

Messenger Randomizer AP v0.11.3

27 Jun 09:13
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0.11.2 didn't build correctly and i didn't fully check it before publishing so oops.

  • fixes an issue where defeating a boss in one save then swapping to another save would keep that boss defeated

Messenger Randomizer AP v0.11.2

15 Jun 22:35
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  • Fixes an issue that made power seal hunt uncompletable due to the safe to teleport check being extra safe now
  • Adds a (hopefully temporary) workaround for an issue where old ap save data wasn't being wiped

Messenger Randomizer AP v0.11.1

11 Jun 22:15
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  • Fixes a soft lock if trying to send an invalid location ID

Messenger Randomizer AP v0.11.0

07 Jun 21:44
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  • Fixes the issue where title screen hangs
  • Re-orders the menu options to be less likely to click an unintended one
  • Adds a config file to the game directory after first launch that can be used to modify some of the Archipelago interactions.

Messenger Randomizer AP v0.10.4

28 May 02:51
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  • Fixes an issue where mod save info wasn't being properly loaded

Messenger Randomizer AP v0.10.3

22 May 16:40
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  • If the generated game doesn't support shop shuffle grant 100 time shards instead of 1

Messenger Randomizer AP v0.10.2

14 May 04:12
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  • Fixes an issue where Phantom Mask would cause a soft lock
  • Fixes an issue where Note Cutscenes would loop
  • Fixes an issue that prevented reconnects through the main menu

Messenger Randomizer AP v0.10.1

12 May 01:14
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  • Fixes an issue where some shop locations wouldn't send
  • Fixes an issue where re-fighting Phantom would cause a soft lock

Messenger Randomizer AP v0.10.0

09 May 04:58
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This version is primarily a cleanup release. General improvements involving Archipelago collects, save stability, connection stability, and lays groundwork for upcoming features. The method for data saving has been completely revamped, so AP slots on previous versions may not work correctly. If updating from an older version, and you want to continue an ongoing game, please reset all your save slots and connect to the game with a new save. Multiworld progress will be retained.

Notable highlights:

  • Fixes an issue where candle location being collected renders the seed location unobtainable
  • Save method revamp that's safer and cleaner especially with non randomized save slots
  • Miscellaneous fixes for shop rando
  • Marks power seal locations as completed if they were remotely collected, granting the power seal and making the power seal translucent if you go to the room
  • Item names have color now :)