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test the pre build sdl2 step.
Build and Release #26: Commit 3884cc0 pushed by arthurmoreno
November 20, 2024 18:00 1m 24s main
November 20, 2024 18:00 1m 24s
test linux automated build
Build and Release #25: Commit bc7025c pushed by arthurmoreno
November 20, 2024 17:52 36s main
November 20, 2024 17:52 36s
test linux build.
Build and Release #24: Commit 54238e1 pushed by arthurmoreno
November 20, 2024 17:36 38s main
November 20, 2024 17:36 38s
Test linux automatic release.
Build and Release #23: Commit 64368dd pushed by arthurmoreno
November 20, 2024 17:33 46s main
November 20, 2024 17:33 46s
Create show controls scene.
Build and Release #22: Commit 468477b pushed by arthurmoreno
November 19, 2024 18:07 53s main
November 19, 2024 18:07 53s
Create input handler module.
Build and Release #21: Commit b603235 pushed by arthurmoreno
November 19, 2024 15:32 1m 15s main
November 19, 2024 15:32 1m 15s
clean up old stuff.
Build and Release #20: Commit 7cc44e3 pushed by arthurmoreno
November 19, 2024 14:28 42s main
November 19, 2024 14:28 42s
Create low level rendering and physics module.
Build and Release #19: Commit e591075 pushed by arthurmoreno
November 19, 2024 14:10 1m 14s main
November 19, 2024 14:10 1m 14s
Improve background and create explosion animation.
Build and Release #18: Commit 745fa7c pushed by arthurmoreno
November 18, 2024 21:14 1m 13s main
November 18, 2024 21:14 1m 13s
Fix formatting.
Build and Release #17: Commit 077937b pushed by arthurmoreno
November 17, 2024 23:50 1m 12s main
November 17, 2024 23:50 1m 12s
Add songtracks and fix bullet not exploding on perpendicular move.
Build and Release #16: Commit b549566 pushed by arthurmoreno
November 17, 2024 23:48 43s main
November 17, 2024 23:48 43s
Improve other scenes (title screen, menu and winner screen)
Build and Release #15: Commit 5ad2da1 pushed by arthurmoreno
November 17, 2024 23:13 1m 13s main
November 17, 2024 23:13 1m 13s
Migrate to SDL2 and add new font.
Build and Release #14: Commit 9ef53b7 pushed by arthurmoreno
November 15, 2024 22:35 1m 0s main
November 15, 2024 22:35 1m 0s
Remove commented code.
Build and Release #13: Commit 5366efe pushed by arthurmoreno
November 15, 2024 14:29 1m 6s main
November 15, 2024 14:29 1m 6s
Refactor and improve Input handling.
Build and Release #12: Commit 810ffaa pushed by arthurmoreno
November 15, 2024 14:26 53s main
November 15, 2024 14:26 53s
Fix glitch due to restarting the screen everytime.
Build and Release #11: Commit bad6af8 pushed by arthurmoreno
November 14, 2024 14:03 1m 24s main
November 14, 2024 14:03 1m 24s
port the game to linux
Build and Release #10: Commit f9eb3bc pushed by arthurmoreno
November 14, 2024 00:01 40s main
November 14, 2024 00:01 40s
Removed duplicated check collision logic.
Build and Release #9: Commit c5c9b27 pushed by arthurmoreno
November 6, 2024 20:24 36s main
November 6, 2024 20:24 36s
Merge pull request #1 from arthurmoreno/refactor-player
Build and Release #8: Commit 1878d52 pushed by arthurmoreno
November 6, 2024 20:16 58s main
November 6, 2024 20:16 58s
Refactor code: Create Players, Projectile and clean up old logic.
Build and Release #7: Pull request #1 opened by arthurmoreno
November 6, 2024 20:16 54s refactor-player
November 6, 2024 20:16 54s
Refactor direction enum values.
Build and Release #6: Commit 1e4291a pushed by arthurmoreno
November 4, 2024 16:48 1m 11s main
November 4, 2024 16:48 1m 11s
Refactor collision.
Build and Release #5: Commit a478c43 pushed by arthurmoreno
November 4, 2024 16:29 33s main
November 4, 2024 16:29 33s
Set up automatic code formatting
Build and Release #4: Commit c7b0b0f pushed by arthurmoreno
November 4, 2024 15:33 58s main
November 4, 2024 15:33 58s
migrate to cpp
Build and Release #3: Commit 910b9df pushed by arthurmoreno
November 4, 2024 15:12 35s main
November 4, 2024 15:12 35s
Improve readme
Build and Release #2: Commit 80cc8eb pushed by arthurmoreno
November 4, 2024 15:06 35s main
November 4, 2024 15:06 35s