[Dense-Urban-ODD] Improve avoidance for moving NPCs in same and opposite direction of ego driving #8739
Labels
component:planning
Route planning, decision-making, and navigation. (auto-assigned)
status:stale
Inactive or outdated issues. (auto-assigned)
Checklist
Description
Part of:
Dense Urban ODD Characteristics
In the context of Dense Urban ODD, we need to fine-tune the existing features of the
autoware_behavior_path_dynamic_obstacle_avoidance_module
and potentially develop new features to better avoid moving NPCs in dense urban areas.Purpose
Moving NPC in the same direction of ego "UC-NTR-002-0001" "2nd and 3rd iterations"
The following image describes the scenario where
Moving NPC in opposite direction "UC-NTR-002-0003"
Possible approaches
The
autoware_behavior_path_dynamic_obstacle_avoidance_module
should be capable of handling the situations mentioned above.autoware_behavior_path_dynamic_obstacle_avoidance_module
implementation should be improved.Definition of done
Definition of done
The text was updated successfully, but these errors were encountered: