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fix(dynamic_obstacle_avoidance): improve avoidance for moving NPCs #1170

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@beyzanurkaya beyzanurkaya commented Sep 18, 2024

Description

Fixes :

Related links

Parent Issue :

Tests performed

when dynamic_obstacle_avoidance is enable

NTR-002-0001-case1.-.Passed.all.cases.mp4
NTR-002-0001-case2.-.Passed.all.cases.mp4

Interface changes

ROS Parameter Changes

Parameter Name Updated Value Update Description
lat_offset_from_obstacle 0.3 lower lateral offset to avoid moving NPCs in narrow road

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@beyzanurkaya beyzanurkaya self-assigned this Sep 18, 2024
@beyzanurkaya beyzanurkaya added the component:planning Route planning, decision-making, and navigation. (auto-assigned) label Sep 18, 2024
@github-actions github-actions bot removed the component:planning Route planning, decision-making, and navigation. (auto-assigned) label Sep 18, 2024
@brkay54 brkay54 self-requested a review September 18, 2024 18:51
brkay54 pushed a commit that referenced this pull request Sep 18, 2024
@beyzanurkaya beyzanurkaya force-pushed the fix-dynamic-obstacle-avoidance-for-dense-urban-odd branch from 10c95fa to 1b7f738 Compare September 22, 2024 18:49
@beyzanurkaya beyzanurkaya added component:planning Route planning, decision-making, and navigation. (auto-assigned) tag:run-build-and-test-differential labels Sep 22, 2024
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component:planning Route planning, decision-making, and navigation. (auto-assigned) tag:run-build-and-test-differential
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[Dense-Urban-ODD] Improve avoidance for moving NPCs in same and opposite direction of ego driving
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