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fix(obstacle_cruise_planner): tune obstacle_cruise_planner for cruisi…
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…ng front NPCs in dense urban ODD scenarios (#1166)

fix(obstacle_cruise_planner): tune obstacle_cruise_planner for cruising front NPCs in dense urban ODD scenarios

Signed-off-by: Ahmed Ebrahim <[email protected]>
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ahmeddesokyebrahim authored Sep 30, 2024
1 parent ebd55cc commit 6c0733a
Showing 1 changed file with 3 additions and 3 deletions.
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idling_time: 2.0 # idling time to detect front vehicle starting deceleration [s]
min_ego_accel_for_rss: -1.0 # ego's acceleration to calculate RSS distance [m/ss]
min_object_accel_for_rss: -1.0 # front obstacle's acceleration to calculate RSS distance [m/ss]
safe_distance_margin : 6.0 # This is also used as a stop margin [m]
safe_distance_margin : 4.0 # This is also used as a stop margin [m]
terminal_safe_distance_margin : 3.0 # Stop margin at the goal. This value cannot exceed safe distance margin. [m]
hold_stop_velocity_threshold: 0.01 # The maximum ego velocity to hold stopping [m/s]
hold_stop_distance_threshold: 0.3 # The ego keeps stopping if the distance to stop changes within the threshold [m]
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stop_obstacle_hold_time_threshold : 1.0 # maximum time for holding closest stop obstacle

# hysteresis for cruise and stop
obstacle_velocity_threshold_from_cruise_to_stop : 3.0 # stop planning is executed to the obstacle whose velocity is less than this value [m/s]
obstacle_velocity_threshold_from_stop_to_cruise : 3.5 # stop planning is executed to the obstacle whose velocity is less than this value [m/s]
obstacle_velocity_threshold_from_cruise_to_stop : 1.0 # stop planning is executed to the obstacle whose velocity is less than this value [m/s]
obstacle_velocity_threshold_from_stop_to_cruise : 1.5 # stop planning is executed to the obstacle whose velocity is less than this value [m/s]

# if crossing vehicle is determined as target obstacles or not
crossing_obstacle:
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