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Im trying to build a simple DynamicScene using the DynamicSceneBuilder in my save_game system:
But i keep getting the error: "...bevy_reflect-0.13.2\src\map.rs:292:53: the given key does not support hashing". I've tried using multiple different resources but they all give the same error. They are also all registered in the type registry. What am i doing wrong? Is there a better way to extract Resources into a DynamicScene? |
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Note that This makes me wonder if it's some Bevy-owned resource that's actually causing the error. Do you still face the same problem when you put the filter call before the extraction? |
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Note that
extract_***
methods are invoked immediately so yourallow_resource
call has no effect.This makes me wonder if it's some Bevy-owned resource that's actually causing the error. Do you still face the same problem when you put the filter call before the extraction?