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Hello, I'm implementing a background that calculates and renders a Voronoi Diagram every frame. To render each Voronoi Cell, I'm adjusting the position vertices and incides of a TriangleListMesh every frame, as the Voronoi Diagram is dynamic and changes position. With this setup, I'm getting really weird behavior with flickering and teleporting meshes. Does anyone know why this might be?
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Hello, I'm implementing a background that calculates and renders a Voronoi Diagram every frame. To render each Voronoi Cell, I'm adjusting the position vertices and incides of a
TriangleList
Mesh
every frame, as the Voronoi Diagram is dynamic and changes position. With this setup, I'm getting really weird behavior with flickering and teleporting meshes. Does anyone know why this might be?Code
https://github.com/raybbian/voronoi-bg/blob/master/src/voronoi/render.rs
Screenshots
Screen.Recording.2024-09-07.174526.mp4
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