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I'm looking at this example: https://github.com/bevyengine/bevy/blob/v0.6.1/examples/shader/shader_material.rs At lines 47 through 51: #[derive(Debug, Clone, TypeUuid)]
#[uuid = "4ee9c363-1124-4113-890e-199d81b00281"]
pub struct CustomMaterial {
color: Color,
} I haven't been able to find any documentation about this for Bevy, so I'm wondering:
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Answered by
bjorn3
Feb 20, 2022
Replies: 2 comments 1 reply
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1 reply
Answer selected by
lukors
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For anyone who, like me, still finds mentions of this in older documentation: |
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bevy/crates/bevy_asset/src/handle.rs
Lines 53 to 55 in 9a7852d