Use StableInterpolate
in the camera examples
#15324
Labels
A-Math
Fundamental domain-agnostic mathematical operations
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
How can Bevy's documentation be improved?
[StableInterpolate] is a powerful, easy to use tool for stably interpolating movement, avoiding inconsistency due to timestep instability. This should be our default tool for tasks like moving cameras, following players and more.
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