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messageeventbehaviour
bpmn-server / MessageEventBehaviour
it is part of the following:
events sendTask receiveTask
-
↳
MessageEventBehaviour
• new MessageEventBehaviour(node
, definition
): MessageEventBehaviour
Name | Type |
---|---|
node |
Node |
definition |
any |
elements/behaviours/Behaviour.ts:40
• definition: any
elements/behaviours/Behaviour.ts:39
• node: Node
elements/behaviours/Behaviour.ts:38
• get
messageId(): any
any
elements/behaviours/MessageSignal.ts:38
▸ describe(): string
[]
string
[]
elements/behaviours/MessageSignal.ts:42
▸ end(item
): void
Name | Type |
---|---|
item |
Item |
void
elements/behaviours/MessageSignal.ts:35
▸ enter(item
): void
Name | Type |
---|---|
item |
Item |
void
elements/behaviours/Behaviour.ts:48
▸ exit(item
): void
Name | Type |
---|---|
item |
Item |
void
elements/behaviours/Behaviour.ts:52
▸ getItemAttributes(item
, attributes
): void
Name | Type |
---|---|
item |
Item |
attributes |
any [] |
void
elements/behaviours/Behaviour.ts:55
▸ getNodeAttributes(attributes
): void
Name | Type |
---|---|
attributes |
any [] |
void
elements/behaviours/Behaviour.ts:54
▸ init(): void
void
elements/behaviours/MessageSignal.ts:17
▸ restored(item
): void
Name | Type |
---|---|
item |
any |
void
elements/behaviours/Behaviour.ts:45
▸ resume(item
): void
Name | Type |
---|---|
item |
Item |
void
elements/behaviours/Behaviour.ts:53
▸ run(item
): void
Name | Type |
---|---|
item |
Item |
void
elements/behaviours/Behaviour.ts:50
▸ start(item
): Promise
<void
>
Name | Type |
---|---|
item |
Item |
Promise
<void
>