Skip to content

Commit

Permalink
added more realistic spawner on ground
Browse files Browse the repository at this point in the history
  • Loading branch information
hrnycze committed Aug 29, 2024
1 parent 6c1a793 commit 2e4979f
Show file tree
Hide file tree
Showing 2 changed files with 2 additions and 1 deletion.
2 changes: 1 addition & 1 deletion config/unreal_simulator.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ ueds_world_level_name_enum: 2

# Only Forest Procedural Generation settings
# Choose cluttered difficulties from 1 [high] to 10 [low]
ueds_forest_density: 7
ueds_forest_density: 6

sensors:

Expand Down
1 change: 1 addition & 0 deletions src/unreal_simulator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -496,6 +496,7 @@ void UnrealSimulator::onInit() {

ROS_INFO("[UnrealSimulator]: %s - Connection succeed: %d", uav_name.c_str(), connect_result);

std::this_thread::sleep_for(std::chrono::seconds(3));
const auto [res, location] = ueds_connector->GetLocation();

if (!res) {
Expand Down

0 comments on commit 2e4979f

Please sign in to comment.