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Releases: dcs-liberation/dcs_liberation

2.3.0

15 Dec 23:09
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2.3.0

Saves from 2.2 are not compatible with 2.3.

Features/Improvements

  • [Campaign Map] Overhauled the campaign model
  • [Campaign Map] Possible to add FOB as control points
  • [Campaign Map] Added off-map spawn locations
  • [Campaign AI] Overhauled AI recruiting behaviour
  • [Campaign AI] Added AI proucurement for Blue
  • [Campaign] New Campaign: "Black Sea"
  • [Mission Planner] Possible to move carrier and tarawa on the campaign map
  • [Mission Generator] Infantry squads on frontline can have manpads
  • [Mission Generator] Unused aircraft now spawned to allow for OCA strikes
  • [Mission Generator] Opfor now obeys parking limits
  • [Mission Generator] Support for Anubis C-130 Hercules mod
  • [Flight Planner] Added fighter sweep missions.
  • [Flight Planner] Added BAI missions.
  • [Flight Planner] Added anti-ship missions.
  • [Flight Planner] Differentiated BARCAP and TARCAP. TARCAP is now for hostile areas and will arrive before the package.
  • [Flight Planner] Added OCA missions
  • [Flight Planner] Added Alternate/divert airfields
  • [Culling] Added possibility to include/exclude carriers from culling zones
  • [QOL] On liberation startup, your latest save game is loaded automatically
  • [Units] Reduced starting fuel load for C101
  • [UI] Inform the user of the weather
  • [UI] Added toolbar buttons to change map display settings
  • [Game] Added new Economy options for adjusting income multipliers and starting budgets.

Fixes :

  • [Map] Missiles sites now have a proper icon and will not re-use the SAM sites icon
  • [Mission Generator] Ground unit waypoints improperly set to "On Road" - fixed
  • [Mission Generator] Target waypoints not at ground level - fixed
  • [Mission Generator] Selected skill not applied to Helicopters - fixed
  • [Mission Generator] Ground units do not always spawn - fixed
  • [Kneeboard] Briefing waypoints off by one - fixed
  • [Game] Destroyed buildings still granting budget - fixed

2.2.1

19 Nov 23:42
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2.2.1

Features/Improvements

  • [Factions] Added factions : Georgia 2008, USN 1985, France 2005 Frenchpack by HerrTom
  • [Factions] Added map Persian Gulf full by Plob
  • [Flight Planner] Player flights with start delays under ten minutes will spawn immediately.
  • [UI] Mission start screen now informs players about delayed flights.
  • [Units] Added support for F-14A-135-GR
  • [Modding] Possible to setup liveries overrides in factions definition files

Fixes :

  • [Flight Planner] Hold, join, and split points are planned cautiously near enemy airfields. Ascend/descend points are no longer planned.
  • [Flight Planner] Custom waypoints are usable again. Not that in most cases custom flight plans will revert to the 2.1 flight planning behavior.
  • [Flight Planner] Fixed UI bug that made it possible to create empty flights which would throw an error.
  • [Flight Planner] Player flights from carriers will now be delayed correctly according to the player's settings.
  • [Misc] Spitfire variant with clipped wings was not seen as flyable by DCS Liberation (hence could not be setup as client/player slot)
  • [Misc] Updated Syria terrain parking slots database, the out-of-date database could end up generating aircraft in wrong slots (We are still experiencing issues with somes airbases, such as Khalkhalah though)

2.2.0

14 Nov 21:25
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2.2.0

Features/Improvements :

  • [Campaign Generator] Added early warning radar generation
  • [Campaign Generator] Added scud launcher sites
  • [Cheat Menu] Added ability to capture base from mission planner
  • [Cheat Menu] Added ability to show red ATO
  • [Factions] Added WW2 factions that do not depend on WW2 asset pack
  • [Factions] Cold War / Middle eastern factions will use Flak sites
  • [Flight Planner] Flight planner overhaul, with package and TOT system
  • [Flight Planner] Pick runways and ascent/descent based on headwind
  • [Map] Added polygon debug mode display
  • [Map] Highlight the selected flight path on the map
  • [Map] Improved SAM display settings
  • [Map] Improved flight plan display settings
  • [Map] Caucasus and The Channel map use a new system to generate SAM and strike target location to reduce probability of targets generated in the middle of a forests
  • [Misc] Flexible Dedicated Hosting Options for Mission Files via environment variables
  • [Moddability] Custom campaigns can be designed through json files
  • [Moddability] LUA plugins can now be injected into Liberation missions.
  • [Moddability] Optional Skynet IADS lua plugin now included
  • [New Game] Starting budget can be freely selected
  • [New Game] Exanded information for faction and campaign selection in the new game wizard
  • [UI] Add double and right click actions to many UI elements.
  • [UI] Add polygon drawing mode for map background
  • [UI] Added a warning if you press takeoff with no player enabled flights
  • [UI] Packages and flights now visible in the main window sidebar
  • [Units/Factions] Added bombers to some coalitions
  • [Units/Factions] Added support for SU-57 mod by Cubanace
  • [Units] Added Freya EWR sites to german WW2 factions
  • [Units] Added support for many bombers (B-52H, B-1B, Tu-22, Tu-142)
  • [Units] Added support for new P-47 variants

Fixes :

  • [Campaign Generator] Big airbases could end up without any airbase defense.
  • [Campaign generator] Ship group and offshore buildings should not be generated on land anymore
  • [Flight Planner] Fix waypoint alitudes for helicopters
  • [Flight Planner] Fixed CAS aircraft wandering away from frontline
  • [Maps] Incirlik airbase was missing exclusions zones, so SAMS could end up being generated on the runway
  • [Mission Generator] Fixed player/client confusion when a flight had only one player slot.
  • [Radios] Fix A-10C radio
  • [UI] Many missing unit icons were added
  • [UI] Missing TER weapons in custom payload now selectable.

2.1.5

05 Oct 17:54
41445c3
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2.1.5

Features/Improvements :

  • [Units/Factions] Enabled EPLRS for ground units that supports it (so they appear on A-10C II TAD and Helmet)

Fixes :

  • [UI] Fixed an issue that prevent saving after aborting a mission
  • [Mission Generator] Fixed aircraft landing point type being wrong

2.1.4

03 Oct 14:58
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2.1.4

Fixes :

  • [UI] Fixed an issue that prevented generating the mission (take off button no working) on old savegames.

2.1.3

01 Oct 21:30
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2.1.3

Features/Improvements :

  • [Units/Factions] Added A-10C_2 to USA 2005 and Bluefor modern factions
  • [UI] Limit number of aircraft that can be bought to the number of available parking slots.
  • [Mission Generator] Use inline loading of the JSON.lua library, and save to either %LIBERATION_EXPORT_DIR%, or to DCS working directory

Changes :

  • [Units/Factions] Bluefor generic factions will now use the new "Combined Joint Task Forces Blue" country in the generated mission instead of "USA"

Fixes :

  • [UI] Fixed icon for Viggen
  • [UI] Added icons for some ground units
  • [Misc] Fixed issue with Chinese characters in pydcs preventing generating the mission. (Take Off button not working) (thanks to spark135246)
  • [Misc] Fixed an error causing with ATC frequency preventing generating the mission. (Take Off button not working) (thanks to danalbert)

2.1.2

27 Sep 23:04
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2.1.2

Fixes :

  • [Mission Generator] Fix mission generation issues with radio frequencies (Thanks to contributors davidp57 and danalbert)
  • [Mission Generator] AI should now properly plan flights for Tornados

2.1.1

24 Sep 23:31
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2.1.1

Features/Improvements :

  • [Other] Added an installer option (thanks to contributor parithon)
  • [Kneeboards] Generate mission kneeboards for player flights. Kneeboards include
    airfield/carrier information (ATC frequencies, ILS, TACAN, and runway
    assignments), assigned radio channels, waypoint lists, and AWACS/JTAC/tanker
    information.
  • [Radios] Allocate separate intra-flight channels for most aircraft to reduce global
    chatter.
  • [Radios] Configure radio channel presets for most aircraft. Currently supported are:
    • AJS37
    • AV-8B
    • F-14B
    • F-16C
    • F/A-18C
    • JF-17
    • M-2000C
  • [Base Menu] Added possibility to repair destroyed SAM and base defenses units for the player (Click on a SAM site to fix it)
  • [Base Menu] Added possibility to buy/sell/replace SAM units
  • [Map] Added recon images for buildings on strike targets, click on a Strike target to get detailled informations
  • [Units/Factions] Added F-16C to USA 1990
  • [Units/Factions] Added MQ-9 Reaper as CAS unit for USA 2005
  • [Units/Factions] Added Mig-21, Mig-23, SA-342L to Syria 2011
  • [Cheat Menu] Added buttons to remove money

Fixed issues :

  • [UI/UX] Spelling issues (Thanks to Github contributor steveveepee)
  • [Campaign Generator] LHA was placed on land in Syrian Civil War campaign
  • [Campaign Generator] Fixed inverted configuration for Syria full map
  • [Campaign Generator] Syria "Inherent Resolve" campaign, added Incirlik Air Base
  • [Mission Generator] AH-1W was not used by AI to generate CAS mission by default
  • [Mission Generator] Fixed F-16C targeting pod not being added to payload
  • [Mission Generator] AH-64A and AH-64D payloads fix.
  • [Units/Factions] China will use KJ-2000 as awacs instead of A-50

2.1.1-alpha-2

23 Aug 16:55
d213fa1
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2.1.1-alpha-2 Pre-release
Pre-release

DO NOT USE THIS VERSION, USE 2.1.0 FOR NOW

2.1.1

Features/Improvements :

  • [Other] Added an installer option (thanks to contributor parithon)
  • [Cheat Menu] Added possibility to replace destroyed SAM and base defenses units for the player (Click on a SAM site to fix it)
  • [Cheat Menu] Added recon images for buildings on strike targets, click on a Strike target to get detailled informations
  • [Units/Factions] Added F-16C to USA 1990
  • [Units/Factions] Added MQ-9 Reaper as CAS unit for USA 2005
  • [Units/Factions] Added Mig-21, Mig-23, SA-342L to Syria 2011
  • [Cheat Menu] Added buttons to remove money

Fixed issues :

  • [UI/UX] Spelling issues (Thanks to Github contributor steveveepee)
  • [Campaign Generator] LHA was placed on land in Syrian Civil War campaign
  • [Campaign Generator] Fixed inverted configuration for Syria full map
  • [Campaign Generator] Syria "Inherent Resolve" campaign, added Incirlik Air Base
  • [Mission Generator] AH-1W was not used by AI to generate CAS mission by default
  • [Mission Generator] Fixed F-16C targeting pod not being added to payload
  • [Mission Generator] AH-64A and AH-64D payloads fix.

2.1.0

21 Aug 00:13
515d1d0
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Features/Improvements :

  • [Campaign Generator] Added Syria map
  • [Campaign Generator] Added 5 campaigns for the Syria map
  • [Campaign Generator] Added 2 small scale campaign for Persian Gulf map
  • [Units/Factions] Added factions for Syria map : Syria 2011, Arab Armies 1982, 1973, 1968, 1948, Israel 1982, 1973, 1948
  • [Base Menu] Budget is visible in recruitment menu. (Thanks to Github contributor root0fall)
  • [Misc] Added error message in mission when the state file can not be written
  • [Units/Factions] China, Pakistan, UAE will now use the new WingLoong drone as JTAC instead of the MQ-9 Reaper
  • [Units/Factions] Minor changes to Syria 2011 and Turkey 2005 factions
  • [UI] Version number is shown in about dialog

Fixed issues :

  • [Mission Generator] Caucasus terrain improvement on exclusions zone (added forests between Vaziani and Beslan to exclusion zones)
  • [Mission Generator] The first unit of every base defenses group could not be controlled with Combined Arms.
  • [Mission Generator] Reduced generated helicopter altitude for CAS missions
  • [Mission Generator] F-16C default CAS payload was asymmetric, fixed.
  • [Mission Generator] AH-1W couldn't be bought, and added default payloads.
  • [UI/UX] Fixed Mi-28N missing thumbnail
  • [UI/UX] Fixed list of flights not refreshing when changing the mission departure (T+).