Skip to content

Releases: dev7355608/vision-5e

Version 1.11.1

18 Dec 20:57
Compare
Choose a tag to compare
  • Fixed compatibility with the final two scenes of the adventure module A House Divided.
  • Fixed Hollow One feature detection: Supernatural Gift: Hollow One was not detected.
  • Verified compatibility with dnd5e 2.4.1.

Version 1.11.0

20 Nov 03:37
Compare
Choose a tag to compare
  • Added the Hollow One feat.
  • Updated for dnd5e 2.4.0: PCs can be detect by Detect Evil and Good, Divine Sense, and Witch Sight now thanks to the new Race Item.
  • Verified compatibility with 11.315.

Version 1.10.4

25 Sep 00:46
Compare
Choose a tag to compare
  • Alternative names for Eldritch Invocations are now detected by the automation. For example:
    • Devil's Sight
    • Invocation: Devil's Sight
    • Invocations: Devil's Sight
    • Eldritch Invocation: Devil's Sight
    • Eldritch Invocations: Devil's Sight
    • Eldritch Adept: Devil's Sight
  • Detect Evil and Good is now able to detect the races Centaur, Changeling, Fairy, Hexblood, and Saytr in German and French.

Version 1.10.3

11 Sep 13:33
Compare
Choose a tag to compare
  • Fixed 1.10.2 not installing. See here for patch notes.

Version 1.10.2

10 Sep 20:23
Compare
Choose a tag to compare
  • Vision is now grayscale while in the ethereal plane.
  • Fixed an issue in the LOS polygon sweep algorithm that in rare cases allowed vision through walls.
  • Verified compatibility with 11.308.
  • Verified compatibility with dnd5e 2.3.1.

Version 1.10.1

19 Aug 01:40
Compare
Choose a tag to compare
  • Vision modes can be toggled off now in the HUD (#39).
  • Vision of tokens without Darkvision is now desaturated.

Version 1.10.0

16 Aug 00:32
Compare
Choose a tag to compare
  • Added support for metric units.
  • Added French translation. Active effects/feats in French are handled automatically.
  • Translated Echolocation, Blind Senses, Shapechanger, and Umbral Sight feats are now detected regardless of the client's language.
  • Active effects named Echolocation no longer have an effect. Give the actor the Echolocation feat instead.
  • Active effects named Ghostly Gaze no longer have an effect. Give the actor and active effect named Invocation: Ghostly Gaze instead.
  • Fixed Sense Magic feat detection.

Version 1.9.2

13 Aug 18:15
Compare
Choose a tag to compare
  • Fixed active effects named Detect Magic not giving Detect Magic.
  • Adding/removing feats like Invocation: Devil's Sight is going to update the token's detection modes immediately now.
  • Added German translation. Active effects/feats in German are handled automatically.
  • Verified compatibility with dnd5e 2.3.0.
  • Fixed #35.
  • Active effects named Devil's Sight no longer give Devil's Sight. Give the actor the Invocation: Devil's Sight feat instead if you haven't already.

Version 1.9.1

09 Aug 13:58
Compare
Choose a tag to compare
  • Fixed compatibility with DFreds Convenient Effects (#34).

Version 1.9.0

06 Aug 20:14
Compare
Choose a tag to compare
  • Imprecise detected tokens are targetable now.
  • The elevation of imprecise detected tokens is revealed now.
  • Removed the dim-to-bright light boost of Darkvision.
    • This change allows players to distinguish between dim and bright light.
    • This change allows players to enjoy light animations just like non-Darkvision players.
    • Dim light beyond the Darkvision range is no longer incorrectly boosted to bright light.
  • Range of unrestricted detection modes is now set to 1e15 instead of Infinity to prevent data model validation errors (#33).