Releases: dev7355608/vision-5e
Releases · dev7355608/vision-5e
Version 1.11.1
- Fixed compatibility with the final two scenes of the adventure module A House Divided.
- Fixed Hollow One feature detection:
Supernatural Gift: Hollow One
was not detected. - Verified compatibility with dnd5e 2.4.1.
Version 1.11.0
- Added the Hollow One feat.
- Updated for dnd5e 2.4.0: PCs can be detect by Detect Evil and Good, Divine Sense, and Witch Sight now thanks to the new Race Item.
- Verified compatibility with 11.315.
Version 1.10.4
- Alternative names for Eldritch Invocations are now detected by the automation. For example:
- Devil's Sight
- Invocation: Devil's Sight
- Invocations: Devil's Sight
- Eldritch Invocation: Devil's Sight
- Eldritch Invocations: Devil's Sight
- Eldritch Adept: Devil's Sight
- Detect Evil and Good is now able to detect the races Centaur, Changeling, Fairy, Hexblood, and Saytr in German and French.
Version 1.10.3
Version 1.10.2
- Vision is now grayscale while in the ethereal plane.
- Fixed an issue in the LOS polygon sweep algorithm that in rare cases allowed vision through walls.
- Verified compatibility with 11.308.
- Verified compatibility with dnd5e 2.3.1.
Version 1.10.1
- Vision modes can be toggled off now in the HUD (#39).
- Vision of tokens without Darkvision is now desaturated.
Version 1.10.0
- Added support for metric units.
- Added French translation. Active effects/feats in French are handled automatically.
- Translated Echolocation, Blind Senses, Shapechanger, and Umbral Sight feats are now detected regardless of the client's language.
- Active effects named
Echolocation
no longer have an effect. Give the actor theEcholocation
feat instead. - Active effects named
Ghostly Gaze
no longer have an effect. Give the actor and active effect namedInvocation: Ghostly Gaze
instead. - Fixed
Sense Magic
feat detection.
Version 1.9.2
- Fixed active effects named
Detect Magic
not giving Detect Magic. - Adding/removing feats like Invocation: Devil's Sight is going to update the token's detection modes immediately now.
- Added German translation. Active effects/feats in German are handled automatically.
- Verified compatibility with dnd5e 2.3.0.
- Fixed #35.
- Active effects named
Devil's Sight
no longer give Devil's Sight. Give the actor theInvocation: Devil's Sight
feat instead if you haven't already.
Version 1.9.1
- Fixed compatibility with DFreds Convenient Effects (#34).
Version 1.9.0
- Imprecise detected tokens are targetable now.
- The elevation of imprecise detected tokens is revealed now.
- Removed the dim-to-bright light boost of Darkvision.
- This change allows players to distinguish between dim and bright light.
- This change allows players to enjoy light animations just like non-Darkvision players.
- Dim light beyond the Darkvision range is no longer incorrectly boosted to bright light.
- Range of unrestricted detection modes is now set to 1e15 instead of Infinity to prevent data model validation errors (#33).