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💥 Add collisions methods #9

Merged
merged 24 commits into from
Oct 10, 2024
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Commits on Sep 25, 2024

  1. ✨ collision Boxs and Spheres

    BoxVsBox
    BoxVsSphere
    SphereVsBox
    SphereVsSphere
    landryarki committed Sep 25, 2024
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Commits on Sep 26, 2024

  1. Merge pull request #6 from epitech-mirroring/feature/epi-44-movement-…

    …methods
    
    🧑‍🚀 Physics engine utils: movement methods
    landryarki authored Sep 26, 2024
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  3. 🐛 handle negative size object

    negative size object are now consider object with a positive size but in the opposite direction
    landryarki committed Sep 26, 2024
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  4. 🔨 edit .clang-tidy file

    landryarki committed Sep 26, 2024
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Commits on Sep 30, 2024

  1. ♻️ rename collision methods

    rename from "ShapeVsShape" to "ShapeCollideShape"
    landryarki committed Sep 30, 2024
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  4. 🚨 fix linter

    landryarki committed Sep 30, 2024
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Commits on Oct 1, 2024

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Commits on Oct 2, 2024

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Commits on Oct 7, 2024

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  3. 🚨 fix linter

    landryarki committed Oct 7, 2024
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  4. 🚚 move colliders into it own file

    ICollider, box and sphere are now on a fille Collider.hpp/cpp
    landryarki committed Oct 7, 2024
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Commits on Oct 10, 2024

  1. ♻️ moved boxes and spheres to different files

    remove collider cpp since it was basically the code for boxes and shperes but keeped the hpp with the interfact og a collider
    landryarki committed Oct 10, 2024
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  2. 🔨 remove boost warnings

    landryarki committed Oct 10, 2024
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