Scripting backend is always il2cpp #193
Workflow file for this run
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name: Builds - MacOS | |
on: | |
workflow_dispatch: | |
push: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref }} | |
cancel-in-progress: true | |
jobs: | |
buildForAllPlatformsMacOS: | |
name: ${{ matrix.targetPlatform }} on ${{ matrix.unityVersion }} | |
runs-on: macos-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
projectPath: | |
- test-project | |
unityVersion: | |
- 2021.3.32f1 | |
- 2022.3.13f1 | |
- 2023.1.19f1 | |
- 2023.2.2f1 | |
targetPlatform: | |
- StandaloneOSX # Build a MacOS executable | |
- iOS # Build an iOS executable | |
steps: | |
########################### | |
# Checkout # | |
########################### | |
- uses: actions/checkout@v4 | |
with: | |
lfs: true | |
########################### | |
# Cache # | |
########################### | |
- uses: actions/cache@v4 | |
with: | |
path: ${{ matrix.projectPath }}/Library | |
key: Library-${{ matrix.projectPath }}-macos-${{ matrix.targetPlatform }} | |
restore-keys: | | |
Library-${{ matrix.projectPath }}-macos- | |
Library- | |
########################### | |
# Build # | |
########################### | |
- uses: ./ | |
env: | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }} | |
with: | |
buildName: 'GameCI Test Build' | |
projectPath: ${{ matrix.projectPath }} | |
unityVersion: ${{ matrix.unityVersion }} | |
targetPlatform: ${{ matrix.targetPlatform }} | |
customParameters: -profile SomeProfile -someBoolean -someValue exampleValue | |
# We use dirty build because we are replacing the default project settings file above | |
allowDirtyBuild: true | |
########################### | |
# Upload # | |
########################### | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: Build ${{ matrix.targetPlatform }} on MacOS (${{ matrix.unityVersion }}) | |
path: build | |
retention-days: 14 |