Fix config directory in gdscript-eglot-contact #156
Merged
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It seems there is a bug due to additionally concatenating the
godot
directory to already proper config directories on macOS and Windows. According to https://docs.godotengine.org/en/latest/tutorials/io/data_paths.html#editor-data-paths, on macOS and Windows, editor settings are stored in theGodot
directory. For example, currently on macOS the resulting directory path will be~/Library/Application Support/Godot/godot/
when it should be~/Library/Application Support/Godot/
.