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SimpleDifficulty for Underdog

Fork of SimpleDifficulty.

  • Added salt water and regular water. Vanilla water is now treated as spring water. (The water itself must be generated using another mod. Cave Generator is recommended).
  • Added compatibility for Biomes O' Plenty and Greenery aquatic plants.
  • Added Fluidlogged API compatibility.
  • Added biome water colors to waters.
  • Added a new config option to make waters darker/brighter.
  • Added compatibility to the Streams mod.
  • Added salt/freshwater mixing logic with an optimized fill algorithm that doesn't affect performance.
  • Improved water fog visuals. The fog colour is more bright now and changes depending on the biome.
  • Hypothermia and Hyperthermia now reduce the max health and add negative potion effects instead of dealing damage.
    • Spice of Life's health modifier is ignored in the calculation.
  • Removed particle effect from fluids & slightly improved performance for fluids.
  • Added regular and salt water ice! 🧊
    • (Plus a world generator for it, and implemented melting, freezing and Serene Seasons support.)
  • Added Dynamic Trees compatibility for fluid blocks.

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Fork of SimpleDifficulty. Adds salt & fresh water.

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