Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Antialiasing disabled, bilinear filtering enabled #17

Merged
merged 1 commit into from
Dec 27, 2017

Commits on Dec 15, 2017

  1. Antialiasing disabled, bilinear filtering enabled

    Antialiasing isn't worth the performance tradeoff here - forced bilinear filtering instead of nearest neighbour filtering for a tangible texture improvement. May add an option to bump res to 640x480 at progressive output for crisper image.
    TheMrIron2 authored Dec 15, 2017
    Configuration menu
    Copy the full SHA
    1c14335 View commit details
    Browse the repository at this point in the history