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Leandro Doctors edited this page Sep 1, 2020 · 4 revisions

Release 1.4.45V1 (2020-08-29)

Cards and sets improves

  • Added new set: Commander Collection: Green (CC1);
  • Added new set: Signature Spellbook: Chandra (SS3);
  • Updated Mythic Edition: added reprints from WAR set;
  • Updated Dragon's Maze: fixed missing special rare cards from boosters (#7021);
  • Updated Secret Lair Drop: added missing reprints, fixed wrong card numbers (images download);

Other

  • GUI: added Historic set filter in deck editor;
  • GUI: fixed that Historic games aren't visible in lobby list (now it visible under "other" filter);
  • Images: added startup logs about wrong charset settings in system (log hint can help to fix missing promo images, see #7020);

Abilities fixes

  • Draw card and reveal, if it ... - fixed that some cards can process to next part of effect even after replaced draw event (example: Fa’adiyah Seer with Enduring Renewal);
  • God-Eternal dies abilities - fixed rollback error in rare cases;
  • Monarch designations - improved effects stability after game rollback or in AI games;
  • Target Elf, count Elf - fixed that some cards counts only creatures, but ignore non-creature Elf (example: Elvish Archdruid wiith Prowess of the Fair, see #7006, #7008);

Cards fixes

  • Angel of Jubilation - fixed possible rollback error on usage (#7019);
  • Cavern of Souls - fixed unintended info message during mana calculation (#6996);
  • Kaervek, the Spiteful - fixed wrong +1/+1 text (#7017);
  • Meddling Mage - fixed rollback error on some usage of choose dialog;
  • Nim Deathmantle - fixed that creature was not returned to battlefield (#7018);
  • Safe Passage - fixed a problem that damage to player was not prevented (#6995);
  • Undercity Reaches - fixed rollback error on plane's draw trigger;
  • Vesuvan Shapeshifter - fixed that creature with hexproof could not be selected to copy;

Release 1.4.45V0 (2020-08-23)

Reworked promo sets and images download

  • Added ~200 promo sets with ~7000 reprints and missing cards (#6190);
  • Added missing cards for some sets (example: japan only reprints in WAR);
  • Fixed wrong card numbers in some old sets;
  • Fixed and updated all sample decks from \xmage\mage-client\sample-decks\ folder;
  • Images: fixed missing and broken images for cards;
  • Images: all ~49k card images are fully downloadable from scryfall source now;
  • GUI: added threads setting in download dialog (increase it for fast download and decrease on too many errors);
  • WARNING: if you use deck file with promo cards then it will be auto-fixed and saved on first usage (old promo cards will be replaced with new one, BUT from normal sets);
  • WARNING: if you see wrong images bug in some old sets then just re-download images again;
  • WARNING: if you have full images collection and want to clean up it from unused files then delete all zip/images files without TOK.zip and re-download images again;

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New sets and game modes

  • New deck type: Historic (from MTG: Arena);
  • New set: Double Masters (2XM);
  • New set: Amonkhet Remastered (AKR);
  • New sets: Historic Anthologies;
  • New cards: added 8 cards from Mercadian Masques (Chameleon Spirit, Cornered Market, Insubordination, Port Inspector, Pretender's Claim, Righteous Indignation, Robber Fly, Unnatural Hunger);

New deck legality checking

  • Added deck legality check button in deck editor;
  • It allows to check current deck for all popular game formats;
  • Move mouse over legality button to see problems list;
  • Click on legality button to select all illegal cards in current deck;
  • Improved invalid deck message: now it shows most important problems on the top;

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New GUI themes/styles

  • Added themes support in GUI;
  • Theme can be changed in Preferences Dialog;
  • Theme is a method to colorize GUI, change fonts and skip button styles;

theme

Mana calculation and playable cards

  • Significantly improved mana calculation and combos for many cards (#6698);
  • Improved cost modification effects compatibility (#6684);
  • AI can play cards with complex mana usage;

GUI improves

  • Game: added feedback needed sound notification (plays only for inactive game or app, can be disabled in Preferences, see #6853, #6558);
  • Deck Editor: fixed that deck editor doesn't restore settings after games (cards list hides after draft/sideboarding, see #4350);
  • Lobby: tables list gets additional info about game settings (rollback, spectators and planechase);
  • Game: improved attackers draw (if attacker was blocked then arrow colorizes with gray color);
  • Deck Editor: improved deck editor for small screens (fixed missing horizontal scrollbar, fixed overlapped card hint, see #6881, #6854);
  • Deck Editor: improved deck editor for small screens (fixed panel sizes and scrolls, see #6881);
  • Game: fixed auto-generated names for AI in new tournament dialog;

Other

  • Game: fixed empty text in some choose dialogs (example: Sorcerous Spyglass, see #6841);
  • Game: fixed rollback in some situation like legendary disappear (see #5883, #1983, #5917);
  • Game: fixed some corner cases for World Enchantment State-Based actions (704.5k rules support, see #545);
  • Game: fixed that AI chooses itself as target for bad effects in some cards (see #6838);
  • Game: fixed that Commander movement did not always work correctly after rollback (#6866);
  • Game: fixed that Signature spell in Oathbreaker game mode did not return to command zone if exiled (#6870);
  • Game: fixed that rollback restores user's mana pool payment settings but it must not (#5002);
  • Game: fixed typos and wrong text in many cards (#6654);
  • Game: updated ban lists in different formats;
  • Server: fixed that too much permanents or mana sources on battlefield can crush or slow down the server (#6938);

Abilities fixes

  • Archetype cards - fixed layer to interact correctly with ability adding/removing continuous effects;
  • Commander movement - fixed rare rollback error with empty library (#6952);
  • Conditional mana - fixed combo with as though effects (example: Food Chain with Chromatic Orrery, see #6880);
  • Converge abilities - fixed compatibility with mana payments from mana pool (example: cast Bring to Light on Cascading Cataracts, see #3816);
  • Copy abilities - fixed that it can duplicate spell ability in copied card (example: gives wrong extra turnes, combo with Animate Dead, etc, see #6222, #6351, #6824);
  • Discard cost - added hint text in card choose dialog about discard;
  • Do if cost paid - added logs message if the player decided to pay the cost;
  • Do if cost paid - fixed that some cards asks player about pay two times (fixed ~30 cards);
  • Goaded abilities - improved compatibility with leaved players (#6832);
  • If you control a commander - added card hints;
  • Madness - fixed combo with Bag of Holding (#6889);
  • Meld cards - fixed that the melt status can be randomly changed after rollback or with AI opponents (#6723);
  • Metalcraft abilities - added card hints about artifacts count, fixed missing ability word;
  • Move cards - fixed that some cards moves permanents in players order instead simultaneously (rules 101.4 support, see #6851);
  • Offering - fixed handling of hybrid mana in casting costs of offered creatures (supported 118.7e rule, see #6961);
  • Play from not own hand - added choose dialog to select consumable effect that allow to cast the card (example: Gisa and Geralf, Ghost Chieftain)
  • Raid abilities - added card hints about raid condition, fixed missing ability words;
  • Regeneration abilities - added card hint with regeneration shields amount and usage status (#6846);
  • Regeneration abilities - fixed that effect do not discarded on source permanent blinked or changes zone;
  • Regeneration abilities - fixed that regeneration shield isn't added to permanent on aura sacrifice cost (example: Stamina, Carapace, see #2221);
  • Regeneration abilities - fixed that regeneration shields accumulated in attached aura instead permanent (bug example: re-attached aura gives old shields to new permanent, see #6846);
  • Special actions - fixed that cast mode choose dialog ask from wrong player (related to Suspend, Entwine and other abilities, see #6919, #3309);
  • Special mana abilities - fixed that it can be used to skip card's mana payments (#6937);
  • You may activate equip abilities any time - fixed that not all Equip abilities were correctly affected by timing change (example: Leonin Shikari, see #6907);

Cards fixes

  • Alpine Houndmaster - fixed that it boost until attack ends instead until end turn, fixed text (#6643);
  • Aminatou's Augury - fixed that it can cast only one exile spell (#6987, #5683);
  • Bartered Cow - fixed that it does nothing when discarded (#6884);
  • Basri's Lieutenant - fixed that it created the token if Lieutenant dies without a +1/+1 token (#6863);
  • Choking Tethers - fixed compatibility with spells and triggers on stack like Emrakul, the Aeons Torn (#6946);
  • Chromatic Orrey - fixed that the spend mana effect applies to all players (#6950);
  • Crystalline Resonance - fixed that the duration of the copy effect didn't end on the next turn of the controller (#6825);
  • Domri, Chaos Bringer - fixed broken riot trigger (#6872);
  • Dreadful Apathy, Followed Footsteps - fixed compatible with blinked cards (#6326);
  • Duelist's Heritage - fixed that it give to opponent's creature a Double Strike;
  • Enigmatic Incarnation - added process action after the sacrifice step (fixed combo with Nightmare Shepherd, see #6250);
  • Enthralling Hold - fixed that it doesn't blocked by Hexproof (#6834);
  • Epitaph Golem - fixed that it put card on top, rather than bottom (#6868);
  • Essence of the Wild - fixed the copy effect;
  • Fecundity - fixed that not always works with died creatures (#6867);
  • Ghostly Pilferer - fixed that it triggers on any events instead opponents only (#6983);
  • Haldan Avid Arcanist - fixed that the spend mana effect applies unconditional to all players;
  • Hamletback Goliath - fixed rollback error (#6882);
  • Helm of Obedience - fixed that the it was always sacrified with no creature was put to battlefield (#6862);
  • Hex Parasite - fixed game freeze with AI opponent (#6905);
  • Highcliff Felidar - fixed a problem that not always all players were handled (#6826);
  • Hooded Blightfang - fixed combo with Ohran Frostfang/Bow of Nylea cards (#6959);
  • Hunters' Feast - fixed wrong text (#6878);
  • Karador, Ghost Chieftain - fixed that it doesn't reset after blink (#1893, #3856);
  • Limited Resources - fixed that it counting only its controller lands (#6409);
  • Memory Lapse - fixed wrong work with copies (#6823);
  • Najeela, the Blade-Blossom - fixed that it does not give bonus combat for opponents (#6935);
  • Nissa, Nature's Artisan - fixed that ultimate ability affects non-creatures (#6930);
  • Obosh, the Preypiercer - fixed that the damage doubling was always done, even with 0 CMC (#6871);
  • Obsidian Fireheart - fixed that ability stops working when owner leave the game (#6855);
  • Planeswalkers Mischief - fixed rollback error on play;
  • Psychic Theft - fixed rollback error on play;
  • Pyromancer's Gauntlet - fixed that the effect was applied to all damage of planeswalker not only to planeswalker of the Gauntlets's controller (#6877);
  • Reflecting Pool - fixed that it can tap for colorless when none of other lands can (#6814);
  • Sanguine Indulgence - fixed rollback error on play, fixed card text (#6643);
  • Satyr Firedancer - fixed that it doesn't triggers for each opponent (#6388);
  • Soulshriek - fixed that it update boost params instead locked in, fixed rollback error (#6821, #6817);
  • Stormwild Capridor - fixed that damage prevention ability can't be turned off by another effects like Stomp (#6915);
  • The Magic Mirror - fixed that it draw the wrong number of cards on the beginning of upkeep (#6840);
  • Transform abilities - fixed duplicated triggered abilities from transformed permanents;
  • Twinning Glass - fixed that doesn't check if a spell with the same name has already been cast (#6803);
  • Unesh, Criosphinx Sovereign - fixed that it affect first opponent instead ma the choose (#6902);
  • Vivien, Monsters' Advocate - fixed that -2 ability triggers on noncreature spells (#6922);
  • Vivien, Nature's Avenger - fixed missing targets for -6 ability (#6972);
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