Version 1.2.0
- Fixed most of the occurring self collisions
- The horizontal kick angle is now relative to the agent
- The 2D projected torso position will now be used for calculating the ball distance in the kick
- magmaFatProxy now prevents kick-ins caused by pulling the ball out of the field by a previous kick-in. This is accomplished by setting the playmode to
PLAY_ON
while executing a kick-in. - Updated RSG Parser to understand pass mode nodes