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2.0.3 UI Locations and Object Types

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@mrtripie mrtripie released this 27 Dec 20:52
· 11 commits to main since this release

2.0

  • New option to put the UI in different locations, such the Top Bar, 3D Viewport Header, and as it used to be, 3D Viewport Side Bar Export Tab.
  • Default location is now Blender's Top Bar (by File, Edit, Render, Window, Help)
  • Can choose which object types to export (before only Mesh was supported)
  • All export settings have been moved to be scene-specific, allowing your files to keep whatever export settings you used last time you worked on that file. Use File > Defaults > Save Startup File to save default export settings.
  • UI tweaks
  • Bug Fixes

2.0.1 Update

  • Fixed undefined variable bug with Objects by Parents

2.0.2 Update

  • Simple error messages for invalid directory setting
  • Changed preset settings to use just the preset file name instead of full file path, which should help when updating to new Blender versions, or changing computers.

2.0.3 Update

  • Saves the preset options as strings (text) instead of the choice number, allowing for presets to be created/deleted without the preset choice for a file changing.
  • Better property organization