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Releases: munkybutt/SkinPlusPlus

v0.8.0

21 Dec 21:09
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v0.8.0 Pre-release
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Commit 496b6c1:
Updated Older Projects
Updated and recompiled older projects until 2022.
2021 is no longer supported (3DsMax) which also means python37 is no longer supported.

Commit 43c0198:
Maya fixes
Fixed issue with the Maya extract skin data function.
Ensured the boneIDs array is instantiated correctly and resized properly.
Fixed the MEL script call to add missing bones.

Commit 22b570e:
Added support for namespaces.
Converted all std::string to std::wstring.

Commit 796c083:
Fixed vertex count bug in 3ds Max.

Commit e0182e4:
Added "apply by nearest vertex" feature.

SkinPlusPlus v0.7.0

20 Oct 20:24
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SkinPlusPlus v0.7.0 Pre-release
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[3DsMax] Added fix for get bone names returning null 6aa514c by @munkybutt

[Maya] Added fix for add missing bones by using mel command instead of c++ :( a512555 by @munkybutt

SkinPlusPlus v0.6.0

02 Oct 10:05
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SkinPlusPlus v0.6.0 Pre-release
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Full Changelog: v0.5.0...v0.6.0

SkinPlusPlus v0.5.0

18 Sep 10:38
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SkinPlusPlus v0.4.0

16 Sep 20:05
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SkinPlusPlus v0.4.0 Pre-release
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What's Changed

  • Maya backend - now handles SkinData with varying influence size, order and values. by @munkybutt 82cdd79
  • Maya backend - now adds missing bones by @munkybutt in #3
  • Max backend - fixed a number of edge case crashes by @munkybutt ad48830
  • Added initial io between 3ds max and maya. added skin_plus_plus.io.max_to_maya and skin_plus_plus.iomaya_to_max which save a skin data file named after the selected objects, either pickle or json, in a _Data folder in the root of the current file name. by @munkybutt in #4

Full Changelog: v0.3.0...v0.4.0

SkinPlusPlus v0.3.0

13 May 08:46
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SkinPlusPlus v0.3.0 Pre-release
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Include libraries for:
3DsMax 2021, 2022
Maya 2022

SkinPlusPlus v0.2.0

07 Nov 10:16
c7458d5
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SkinPlusPlus v0.2.0 Pre-release
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3DsMax

Pybind11 Set Weights added with benchmarks.
Not currently undoable.

Full Changelog: v0.1.0...v0.2.0

Initial Release

28 Oct 21:04
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Initial Release Pre-release
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Initial release with 3DsMax bindings using Pybind11

Full Changelog: https://github.com/munkybutt/SkinPlusPlus/commits/v0.1.0