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ImGuiLayer is now configured with an ImGuiConfig resource. This makes it simpler to update imgui-godot if you're using a custom configuration.
Some method signature changes in ImGuiGD, obsolete methods removed. This probably won't affect any users.
New features
Support Godot 4.1-beta2
Support Godot's multi-threaded rendering model. I do not recommend using this just yet, because there are serious known bugs (particularly godotengine/godot#64766)