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pmgl edited this page May 6, 2022 · 1 revision

micro 3D

3D rendering API

micro 3D is a simplified 3D API, created on top of Babylon.js. It is currently very minimal but it will grow in the future. If you are looking for a stable, feature-complete 3D API, look into Babylon.js instead.

Basics

Enable micro 3D

After creating your project, open the settings tab, click "Show advanced settings" and choose micro 3D as "Graphics library".

Scene

Creating a new scene:

scene = new M3D.Scene()
scene.setBackground("rgb(9,0,28)")

Adding objects

Adding a simple box:

box = new M3D.Box()
box.position.set(0,0,5)
box.setColor("rgb(255,192,0)")
scene.add(box)

Adding lights

Adding a directional light:

light = new M3D.DirectionalLight(new M3D.Vector3(-1,-.5,1))
light.setColor("rgb(255,217,198)")

Setting the camera

Setting up the camera:

camera = new M3D.Camera()
camera.position.set(0,0,1)

Update

You can access objects properties in the update() function to make them spin around in space

update = function()
  box.rotation.x+=0.01
  box.rotation.y+=0.02
end

Rendering

In your function draw(), simply call screen.render, passing your scene and camera as arguments:

draw = function()
  screen.render(scene,camera)
end

Examples

https://microstudio.dev/i/gilles/m3dtest/

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