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Evolution

Peter Motschmann edited this page Jun 4, 2019 · 5 revisions

The first phase of the game is evolution. The goal of this phase is to evolve from a single celled organism into a sentient species. There are 25 possible outcomes to evolution, you can guide your race to a genus but not a specific species.

This part of the game has two basic resources: RNA & DNA. You can freely harvest RNA, DNA costs 2 RNA to fuse.


RNA

RNA is the beginning action available to the player, clicking this button will generate 1 RNA.


DNA

DNA can be made by combining 2 RNA, unlocks once the player has harvested some RNA.


Membrane

Increases RNA capacity by 5


Organelles

Organelles automatically generate RNA, each organelle will generate 1 RNA per second.


Nucleus

Nucleus will automatically consume 2 RNA every second and produce 1 DNA. Make sure you have enough organelles to sustain this process or production will halt.


Eukaryotic Cell

Eukaryotic Cells increase DNA capacity by 10


Mitochondria

Mitochondria increases the effects of Eukaryotic Cells and Membranes


Sexual Reproduction

Increases RNA generated by Organelles


Phagocytosis, Chloroplasts, or Chitin

Your evolution will fork here towards Animals, Fungus, or Plants depending on your choice.


Multicellular

Decreases the costs of Nucleus.


Final Evolution Paths

The evolution path here depends on how you evolved earlier. Refer to this flow chart to help pick your evolution path. Evolution Paths


Sentience

The final step in all evolution is Sentience. This can result in any of 25 different races depending on your earlier choices.