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Löve Bone [WIP]

An object-oriented 2D Skeletal Animation framework for LÖVE.

Tutorials and documentation can be found in the Wiki.

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Distributed under the permissive MIT License.

Edit main.lua to swap between which examples you want to test.

To use Löve Bone in your own project, just copy the lovebone folder.

local lovebone = require 'lovebone';

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2D Skeletal Animations for LÖVE

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