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Add better frame rate handling than busy-waiting for an assumed 60 FPS
enhancement
New feature or request
subject: API
Related to the API exposed to the user
subject: Awerere
Related to the physics engine
subject: Guerrilla Renderer
Related to the main rendering engine
#128
opened Nov 10, 2019 by
twaritwaikar
Add documentation for RGame class
bug/docs
Bug in the documentation
subject: API
Related to the API exposed to the user
#127
opened Oct 28, 2019 by
twaritwaikar
Unit testing for Audio Manager
bug/code
Some code isn't working right
subject: Symphony
Related to the audio management system
#126
opened Oct 28, 2019 by
twaritwaikar
Test 2D colliders for edge cases
bug/code
Some code isn't working right
subject: Awerere
Related to the physics engine
#125
opened Oct 28, 2019 by
twaritwaikar
Add ability to log to a user-defined file
enhancement
New feature or request
good first issue
Good for newcomers
subject: API
Related to the API exposed to the user
#124
opened Oct 25, 2019 by
twaritwaikar
Add conditional error macro
enhancement
New feature or request
good first issue
Good for newcomers
#123
opened Oct 25, 2019 by
twaritwaikar
Shift to an out of source cmake build for Projectmanager
enhancement
New feature or request
good first issue
Good for newcomers
subject: Project Management
Related to the Rubeus project management
#119
opened Jul 11, 2019 by
sin3point14
Add precompiled libraries for Linux
enhancement
New feature or request
subject: Project Management
Related to the Rubeus project management
#112
opened May 17, 2019 by
sin3point14
Audio manager uninitialised music track buffers
bug/code
Some code isn't working right
subject: Symphony
Related to the audio management system
Shift to MVC Architecture
enhancement
New feature or request
subject: Project Management
Related to the Rubeus project management
#91
opened Feb 16, 2019 by
twaritwaikar
Add cross-compiling for every supported platform
enhancement
New feature or request
help wanted
Extra attention is needed
subject: Project Management
Related to the Rubeus project management
#81
opened Jan 16, 2019 by
twaritwaikar
Use Groups in Layer compositions
enhancement
New feature or request
good first issue
Good for newcomers
subject: API
Related to the API exposed to the user
subject: Awerere
Related to the physics engine
subject: Guerrilla Renderer
Related to the main rendering engine
Choose a single compiler for all platforms
bug/code
Some code isn't working right
subject: Project Management
Related to the Rubeus project management
#69
opened Nov 29, 2018 by
twaritwaikar
String operations are slowing down collision flag assignment
enhancement
New feature or request
good first issue
Good for newcomers
subject: Awerere
Related to the physics engine
#65
opened Nov 13, 2018 by
twaritwaikar
RML ops drop const semantics at places where the op shouldn't
bug/code
Some code isn't working right
subject: RML
Related to the maths library
#62
opened Nov 3, 2018 by
twaritwaikar
RML needs a documentation revamp
bug/docs
Bug in the documentation
help wanted
Extra attention is needed
subject: RML
Related to the maths library
#55
opened Oct 18, 2018 by
twaritwaikar
Lacking API documentation at some areas
bug/docs
Bug in the documentation
good first issue
Good for newcomers
subject: API
Related to the API exposed to the user
#50
opened Sep 16, 2018 by
twaritwaikar
Adding ticks to materials
enhancement
New feature or request
subject: Awerere
Related to the physics engine
subject: Guerrilla Renderer
Related to the main rendering engine
#48
opened Aug 21, 2018 by
twaritwaikar
Window Icon function is incomplete
enhancement
New feature or request
subject: API
Related to the API exposed to the user
#44
opened Aug 18, 2018 by
vrongmeal
Missing warning description for addToTick()
bug/docs
Bug in the documentation
good first issue
Good for newcomers
subject: Symphony
Related to the audio management system
#38
opened Aug 6, 2018 by
twaritwaikar
No memory management is slowing the engine and causing memory fragmentation
code cop
This is probably a bad practice
help wanted
Extra attention is needed
#13
opened Jun 22, 2018 by
twaritwaikar
Persisting OpenGL calls that are not wrapped into the GLCall error macro
code cop
This is probably a bad practice
good first issue
Good for newcomers
subject: Guerrilla Renderer
Related to the main rendering engine
#10
opened Jun 21, 2018 by
twaritwaikar
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