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Allow editor switch entities #3236 #105
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Allow editor switch entities #3236 #105
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…_space_in_systemc Remove trailing space in system.c teeworlds#3220
…unused Mark unused NETMSG_SNAPSMALL for 0.8 removal teeworlds#3210
When a new player joins it is being sent all the client info of the currently connected tees. This is marked as non silent which is misleading because the client does not actually print these as join messages. The reason why the client does not print it is because it does not have its m_LocalClientID set yet. Setting it explicitly to silent makes it more obvious that this is not printing a chat message when reading the server code. This change will not change anything that can be witnessed by end users. This also ensures that when the client implementation changes it does not start printing unexpected "joined the game" messages in chat.
https://github.com/teeworlds/teeworlds/blob/a1911c8f7d8458fb4076ef8e7651e8ef5e91ab3e/datasrc/network.py#L253 NetEvent("Damage:Common", [ # Unused yet NetIntRange("m_ClientID", 0, 'MAX_CLIENTS-1'), NetIntAny("m_Angle"), NetIntRange("m_HealthAmount", 0, 9), NetIntRange("m_ArmorAmount", 0, 9), NetBool("m_Self"), ]), Snap items with a m_ClientID out of range will be dropped during snap item validation.
…_client_info Silence initial client info teeworlds#3218
…_code Remove unreachable dmg indicator code teeworlds#3217
Replace skinpart magic number with enum teeworlds#3213
Refresh ServerBrowser using F5 teeworlds#3188
Remove useless assignment to variable teeworlds#3208
…filenames Port str_comp_filenames from ddnet to fix buffer overflow teeworlds#3219
Update copyright year to 2024 teeworlds#3215
…mp0148 Fix CMP0148 teeworlds#3212
Fixed cursor offset in the editor and removed brush display when picking tiles teeworlds#3222
Try fix macOS CI failure teeworlds#3223
Fix doc typos
Add CJsonParser, revise io_read_all/io_read_all_str teeworlds#3141
Polyfill distutils.copy_tree because it was removed teeworlds#3229
It's overflowing easily, especially considering colorcodes.
fixes $ python ./scripts/cmd5.py /Users/chillerdragon/Desktop/git/teeworlds/./scripts/cmd5.py:11: SyntaxWarning: invalid escape sequence '\/' d = re.sub("\/\*.*?\*/".encode(), "".encode(), d) # remove /* */ comments #define GAME_NETVERSION_HASH "e9800998ecf8427e"
…kkonaut_patch-2 Increase broadcast size teeworlds#3242
…llerDragon_pr_cmd5_fix_esc_seq_warning Fix cmd5.py SyntaxWarning: invalid escape sequence teeworlds#3225
ci: use `fail-fast: false`
tempral
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Apr 9, 2024
ChillerDragon
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tempral’s stale review
August 20, 2024 06:31
The merge-base changed after approval.
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upstream: https://www.github.com/teeworlds/teeworlds/pull/3236