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This repository has been archived by the owner on Sep 6, 2023. It is now read-only.

v0.8.0+a4

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@andantet andantet released this 01 Jul 11:57
· 133 commits to ver/1.16 since this release
673da92

Trying out a new, more readable, changelog system!

Changes in this version

Explosion Pillars

  • Now have a model and texture that adapts to when the pillar is exploding
  • When a pillar explodes, it now triggers nearby pillars to do the same
  • On explosion, pillars now release a crit particle area effect cloud to signify the damage range

General changes

  • Dutch translations!
  • Staffs and Eckspei Rods are now usable in the offhand!

Technical changes

  • The explosion simulation now deals less damage if you are further than 3.5 blocks away
  • Unstackable custom items now get removed from your inventory if their stack size is greater than 1 - this is incredibly janky and causes client-server desync, but it does the job ¯\_(ツ)_/¯
  • Staff language strings have been updated to allow for better language support - all staffs from previous versions will be named item.ttb.staff due to this, but just give yourself a new one on me ❤
  • Optimised compound checking
  • Optimised carrot-on-a-stick-item durability management

Bug fixes in this version

  • Fixed a bug where staffs would not be used on their last durability

Site Brief

Features, updates and bug fixes