This repository has been archived by the owner on Sep 6, 2023. It is now read-only.
v0.8.0+a4
Pre-release
Pre-release
Trying out a new, more readable, changelog system!
Changes in this version
Explosion Pillars
- Now have a model and texture that adapts to when the pillar is exploding
- When a pillar explodes, it now triggers nearby pillars to do the same
- On explosion, pillars now release a crit particle area effect cloud to signify the damage range
General changes
- Dutch translations!
- Staffs and Eckspei Rods are now usable in the offhand!
Technical changes
- The explosion simulation now deals less damage if you are further than
3.5
blocks away - Unstackable custom items now get removed from your inventory if their stack size is greater than 1 - this is incredibly janky and causes client-server desync, but it does the job ¯\_(ツ)_/¯
- Staff language strings have been updated to allow for better language support - all staffs from previous versions will be named
item.ttb.staff
due to this, but just give yourself a new one on me ❤ - Optimised compound checking
- Optimised carrot-on-a-stick-item durability management
Bug fixes in this version
- Fixed a bug where staffs would not be used on their last durability
Site Brief
Features, updates and bug fixes