Skip to content

Commit

Permalink
feat(autoware_launch): use hatched road markings in dynamic avoidance (
Browse files Browse the repository at this point in the history
…#504)

* feat(autoware_launch): add use_hatched_road_markings in dynamic_avoidance

Signed-off-by: Takayuki Murooka <[email protected]>

* add parameters

Signed-off-by: Takayuki Murooka <[email protected]>

* update

Signed-off-by: Takayuki Murooka <[email protected]>

---------

Signed-off-by: Takayuki Murooka <[email protected]>
  • Loading branch information
takayuki5168 authored Aug 8, 2023
1 parent 1bd4808 commit dfba24c
Showing 1 changed file with 4 additions and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,7 @@
dynamic_avoidance:
common:
enable_debug_info: true
use_hatched_road_markings: true

# avoidance is performed for the object type with true
target_object:
Expand Down Expand Up @@ -43,6 +44,8 @@
drivable_area_generation:
lat_offset_from_obstacle: 0.8 # [m]
max_lat_offset_to_avoid: 0.5 # [m]
max_time_for_object_lat_shift: 0.0 # [s]
lpf_gain_for_lat_avoid_to_offset: 0.9 # [-]

# for same directional object
overtaking_object:
Expand All @@ -53,6 +56,6 @@

# for opposite directional object
oncoming_object:
max_time_to_collision: 15.0 # [s]
max_time_to_collision: 40.0 # [s] This value should be the same as overtaking_object's one to suppress chattering of this value for parked vehicles
start_duration_to_avoid: 12.0 # [s]
end_duration_to_avoid: 0.0 # [s]

0 comments on commit dfba24c

Please sign in to comment.