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fix: setWindowState when target_space is empty #2

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26 changes: 14 additions & 12 deletions restore_spaces/rs/plumbing.lua
Original file line number Diff line number Diff line change
Expand Up @@ -195,19 +195,21 @@ return function(rs,hs)
else
target_space = space
end
--target_space = tonumber(target_space)
if target_space then
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--target_space = tonumber(target_space)

if rs.spaces_fixed_after_macOS14_5 then
hs.spaces.moveWindowToSpace(window, target_space)
else
-- solution by `cunha`
-- (see: https://github.com/Hammerspoon/hammerspoon/pull/3638#issuecomment-2252826567)
local target_screen, _ = hs.spaces.spaceDisplay(target_space)
hs.spaces.moveWindowToSpace(window, target_space)
window:focus()
rs.delayExecution(0.4)
window:moveToScreen(target_screen)
window:focus()
if rs.spaces_fixed_after_macOS14_5 then
hs.spaces.moveWindowToSpace(window, target_space)
else
-- solution by `cunha`
-- (see: https://github.com/Hammerspoon/hammerspoon/pull/3638#issuecomment-2252826567)
local target_screen, _ = hs.spaces.spaceDisplay(target_space)
hs.spaces.moveWindowToSpace(window, target_space)
window:focus()
rs.delayExecution(0.4)
window:moveToScreen(target_screen)
window:focus()
end
end

rs.setFrameState(window, frame_state, fullscreen_state)
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@tplobo tplobo Nov 5, 2024

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this does not comply with the modifications...
both setFrameState and issueVerbose("set window"...) should only be called if target_space was identified, so they should be moved into the if statement (or maybe using a return)

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Since you're at it, can you also try to change the "target space undefined..." line to keep it under 72 characters?

In this code I have been using something like the following:

local msg = "target space undefined; "
msg = msg .. "unable to set window "
rs.issueVerbose(msg .. window:id(), rs.verbose)

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