Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2024-06-25-1924
What's Changed
- Correct an oversight from #72490 by @Karol1223 in #74765
- [Bombastic Perks] Add blood-themed perks by @Standing-Storm in #74761
Full Changelog: cdda-experimental-2024-06-25-1641...cdda-experimental-2024-06-25-1924
Cataclysm-DDA experimental build 2024-06-25-1641
What's Changed
- Correct some remnants of nonfunctional
extend
/delete
syntax by @Karol1223 in #74768
Full Changelog: cdda-experimental-2024-06-25-1326...cdda-experimental-2024-06-25-1641
Cataclysm-DDA experimental build 2024-06-25-1326
What's Changed
- [Magiclysm] Add Hy-Brasilean ambassadorial honor guard profession by @Standing-Storm in #74767
Full Changelog: cdda-experimental-2024-06-25-0755...cdda-experimental-2024-06-25-1326
Cataclysm-DDA experimental build 2024-06-25-0755
What's Changed
- Phosphorus by @Rocket-F-1024 in #74759
- [MoM] Add the BARKY flag to appropriate powers by @Standing-Storm in #74757
- Moved zombie cage roofs to only generate when the cages are by @PatrikLundell in #74752
- Provided roofs for exodii crash site + debug mx spawn support by @PatrikLundell in #74754
- Add Colt Anaconda by @GuardianDll in #74719
- [Magiclysm] Add a Translocator Gate to the Forge of Wonders. Also add consumable Forge warp scrolls. by @QuillInkwell in #74738
- Miscellaneous Clothing Disassembly’s: 2 by @DoctorBoomstick in #74675
Full Changelog: cdda-experimental-2024-06-25-0500...cdda-experimental-2024-06-25-0755
Cataclysm-DDA experimental build 2024-06-25-0500
What's Changed
- Add roofs to market stalls by @PatrikLundell in #74760
Full Changelog: cdda-experimental-2024-06-24-2155...cdda-experimental-2024-06-25-0500
Cataclysm-DDA experimental build 2024-06-24-2155
What's Changed
- Added roof to two shacks by @PatrikLundell in #74758
Full Changelog: cdda-experimental-2024-06-24-1652...cdda-experimental-2024-06-24-2155
Cataclysm-DDA experimental build 2024-06-24-1652
What's Changed
- Added roofs to tents and desolate barns by @PatrikLundell in #74737
- [Xedra Evolved] Add the BARKY flag to Arvora and Ierde by @Standing-Storm in #74745
- Added roofs to garden greenhouses and shed by @PatrikLundell in #74751
- Fix NPC crafting message by @PeterJacobson337 in #74739
New Contributors
- @PeterJacobson337 made their first contribution in #74739
Full Changelog: cdda-experimental-2024-06-24-1405...cdda-experimental-2024-06-24-1652
Cataclysm-DDA experimental build 2024-06-24-1405
What's Changed
- Added roofs to greenhouses by @PatrikLundell in #74750
Full Changelog: cdda-experimental-2024-06-24-0752...cdda-experimental-2024-06-24-1405
Cataclysm-DDA experimental build 2024-06-24-0752
What's Changed
- Update components of retractable telescope by @theyareclose in #74728
- Miscellaneous Clothing Disassembly’s: 3 by @DoctorBoomstick in #74705
- Add a teeth necklace by @BalthazarArgall in #74692
Full Changelog: cdda-experimental-2024-06-24-0511...cdda-experimental-2024-06-24-0752
Cataclysm-DDA experimental build 2024-06-24-0511
What's Changed
- fix displayed .223 guns do not have receiver installed by @GuardianDll in #74736
Full Changelog: cdda-experimental-2024-06-24-0151...cdda-experimental-2024-06-24-0511