Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2025-01-14-0432
What's Changed
- Fix various flake8 errors by @Procyonae in #79138
- Don't try to GENERATE typed coordinates by @PatrikLundell in #79137
- [MoM] Add null grenades by @Standing-Storm in #79147
- Create user mods dir automatically. by @EliadOArias in #79057
- [Magiclysm] Fix werewolf aura by @Standing-Storm in #79151
Full Changelog: cdda-experimental-2025-01-13-2030...cdda-experimental-2025-01-14-0432
Cataclysm-DDA experimental build 2025-01-13-2030
What's Changed
- use test monsters in shotgun tests by @osuphobia in #79141
Full Changelog: cdda-experimental-2025-01-13-1822...cdda-experimental-2025-01-13-2030
Cataclysm-DDA experimental build 2025-01-13-1822
What's Changed
- Move refugee center start from isolationist to its own scenario by @further-reading in #79140
New Contributors
- @further-reading made their first contribution in #79140
Full Changelog: cdda-experimental-2025-01-13-1402...cdda-experimental-2025-01-13-1822
Cataclysm-DDA experimental build 2025-01-13-1402
What's Changed
- Fix ClangBuildAnalyzer workflow by @moxian in #79133
- Weekly Changelog 2025-01-06 to 2025-01-13 by @kevingranade in #79127
- {CR} Adds three new lore log snippets! by @7erracotta in #79058
- Weekly Changelog 2024-12-30 to 2025-01-06 by @kevingranade in #78977
Full Changelog: cdda-experimental-2025-01-13-1205...cdda-experimental-2025-01-13-1402
Cataclysm-DDA experimental build 2025-01-13-1205
What's Changed
- [Xedra Evolved] Fix treesung baselard recipe by @Standing-Storm in #79131
- Extract special vision descriptions for translation by @Procyonae in #79108
Full Changelog: cdda-experimental-2025-01-13-0939...cdda-experimental-2025-01-13-1205
Cataclysm-DDA experimental build 2025-01-13-0939
What's Changed
- A couple of small fixes for C++20 compliance by @moxian in #79115
- [MoM] Fix Mind-sight goggles special vision sprite by @Standing-Storm in #79119
- makes lit candle more distinct by @gettingusedto in #79110
- Extended description window shows potential deconstruction and bash yields by @Procyonae in #79107
- Fire action accounts for all kinds of shoulder straps by @andrewhr in #78744
- Set
SDL_HINT_APP_NAME
for tiles by @DeeUnderscore in #79125 - Focus the default selection in query popups by @moxian in #79129
- Add versioning to vcpkg setup by @moxian in #79121
- Reuse built clang-tidy plugin across the shards by @moxian in #79100
- [Xedra Evolved] Increase mana cost on Arvore mana-using traits by @Standing-Storm in #79096
- Remove ghc/filesystem polyfill now that we are on C++17 by @moxian in #79092
- Battery compartment mod can use medium storage batteries by @gisaku33 in #79091
- Misc gun variant script fixes by @anothersimulacrum in #79025
- [MoM] Fix Leukocyte Accumulation class by @Standing-Storm in #79123
- Obsolete some unused CBM snippets by @Uwuewsky in #79099
Full Changelog: cdda-experimental-2025-01-13-0726...cdda-experimental-2025-01-13-0939
Cataclysm-DDA experimental build 2025-01-13-0726
What's Changed
- [Xedra] Make translocator furnitures examinable in faction territory by @b3brodie in #79124
- [Magiclysm] Biomancy is disturbing by @Standing-Storm in #79117
- Update NPC.md by @EliadOArias in #79111
Full Changelog: cdda-experimental-2025-01-13-0536...cdda-experimental-2025-01-13-0726
Cataclysm-DDA experimental build 2025-01-13-0536
What's Changed
- [Xedra Evolved] Homullus murder fae ban comes into play earlier by @Standing-Storm in #79114
Full Changelog: cdda-experimental-2025-01-13-0319...cdda-experimental-2025-01-13-0536
Cataclysm-DDA experimental build 2025-01-13-0319
What's Changed
- [Xedra Evolved] Add
fey_magick
magic type by @Standing-Storm in #79113
Full Changelog: cdda-experimental-2025-01-12-2212...cdda-experimental-2025-01-13-0319
Cataclysm-DDA experimental build 2025-01-12-2212
What's Changed
- typified map.h and dependents by @PatrikLundell in #79106
- Reworked map::spawn_monsters_submap to handle non bubble maps by @PatrikLundell in #79081
- Xanax withdrawals aren't like sleeping pill withdrawals. by @Maleclypse in #79076
- [ Xedra Evolved ] Stone Meditations by @Maleclypse in #79073
- Debug spawn item groups by @Procyonae in #79070
- [ Magiclysm ] Fantastic species that were part of society count as Human by @Maleclypse in #79083
- Fix mutation spells learned don't lose when mutation lost by @osuphobia in #79093
- outcrop by @LyleSY in #78875
- Bump minimum supported macOS version to 10.15 (macOS Catalina) by @moxian in #79098
Full Changelog: cdda-experimental-2025-01-12-1820...cdda-experimental-2025-01-12-2212