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[cpp] Fix constants of InheritTimeline
Build spine-godot (All Godot 4.x versions) #93: Commit 39b6a50 pushed by badlogic
April 3, 2024 13:53 20m 4s 4.2-beta
April 3, 2024 13:53 20m 4s
[sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update R…
Build spine-godot (All Godot 4.x versions) #92: Commit 26d403c pushed by badlogic
April 3, 2024 12:37 19m 1s 4.2-beta
April 3, 2024 12:37 19m 1s
[cpp] Fixed parsing, physics, re-exported all assets and copied to ru…
Build spine-godot (All Godot 4.x versions) #91: Commit 32952de pushed by badlogic
April 2, 2024 15:51 18m 12s 4.2-beta
April 2, 2024 15:51 18m 12s
[cpp] Fix SkeletinBinary, fix memory leaks
Build spine-godot (All Godot 4.x versions) #90: Commit 2dc7335 pushed by badlogic
April 1, 2024 11:29 19m 5s 4.2-beta
April 1, 2024 11:29 19m 5s
[cpp] Json parser fixes
Build spine-godot (All Godot 4.x versions) #89: Commit 96c8bcf pushed by badlogic
March 28, 2024 11:42 22m 48s 4.2-beta
March 28, 2024 11:42 22m 48s
[cpp] inhert timeline parsing in SkeletonJson
Build spine-godot (All Godot 4.x versions) #88: Commit c71c48d pushed by badlogic
March 28, 2024 11:16 31m 6s 4.2-beta
March 28, 2024 11:16 31m 6s
[cpp] Inherit timeline, latest ports from reference implementation, e…
Build spine-godot (All Godot 4.x versions) #87: Commit 8210d25 pushed by badlogic
March 28, 2024 11:09 18m 45s 4.2-beta
March 28, 2024 11:09 18m 45s
[godot] Update setup.sh doc string with latest stable version.
Build spine-godot (All Godot 4.x versions) #86: Commit 5cdedfa pushed by badlogic
March 19, 2024 21:06 2h 38m 50s 4.1
4.1
March 19, 2024 21:06 2h 38m 50s
Apply formatting
Build spine-godot (All Godot 4.x versions) #85: Commit 355f7ed pushed by badlogic
March 19, 2024 11:16 20m 46s 4.2-beta
March 19, 2024 11:16 20m 46s
Updated example exports
Build spine-godot (All Godot 4.x versions) #84: Commit dcb73ec pushed by badlogic
March 19, 2024 09:04 19m 11s 4.2-beta
March 19, 2024 09:04 19m 11s
[godot] Make repository url configurable in setup.sh, see #2463
Build spine-godot (All Godot 4.x versions) #83: Commit 4fb96bb pushed by badlogic
February 27, 2024 11:19 5h 38m 9s 4.1
4.1
February 27, 2024 11:19 5h 38m 9s
[godot] Make repository url configurable in setup.sh, see #2463
Build spine-godot (All Godot 4.x versions) #82: Commit 8e1d3ca pushed by badlogic
February 27, 2024 09:14 18m 48s 4.2-beta
February 27, 2024 09:14 18m 48s
[cpp] Port physics translation and rotation methods.
Build spine-godot (All Godot 4.x versions) #81: Commit 922ac2b pushed by badlogic
January 24, 2024 11:16 19m 58s 4.2-beta
January 24, 2024 11:16 19m 58s
[cpp] Formatting
Build spine-godot (All Godot 4.x versions) #80: Commit d03f535 pushed by badlogic
January 16, 2024 11:42 21m 5s 4.2-beta
January 16, 2024 11:42 21m 5s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #79: Commit f68f543 pushed by badlogic
January 16, 2024 11:20 20m 19s 4.2-beta
January 16, 2024 11:20 20m 19s
[godot] Closes #2447, expose bone and sprite in SpineBoneNode
Build spine-godot (All Godot 4.x versions) #78: Commit 068a2bb pushed by badlogic
January 12, 2024 12:11 5h 1m 28s 4.1
4.1
January 12, 2024 12:11 5h 1m 28s
[c][cpp] Fix all warnings on Clang, more physics constraints porting
Build spine-godot (All Godot 4.x versions) #77: Commit 8c79c7c pushed by badlogic
January 3, 2024 11:52 17m 53s 4.2-beta
January 3, 2024 11:52 17m 53s
[cpp] More physics porting, fix sanitizer issues
Build spine-godot (All Godot 4.x versions) #76: Commit a190bc8 pushed by badlogic
January 3, 2024 08:47 19m 0s 4.2-beta
January 3, 2024 08:47 19m 0s
[cpp] Initial pass at physics, incomplete
Build spine-godot (All Godot 4.x versions) #75: Commit 5ffdcdb pushed by badlogic
December 22, 2023 16:26 17m 59s 4.2-beta
December 22, 2023 16:26 17m 59s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #74: Manually run by badlogic
December 13, 2023 11:12 4h 23m 29s 4.1
4.1
December 13, 2023 11:12 4h 23m 29s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #73: Commit 8878437 pushed by badlogic
December 8, 2023 00:04 4h 12m 25s 4.2-beta
December 8, 2023 00:04 4h 12m 25s
[godot] Add MoltenVK framework to iOS export template, closes #2377
Build spine-godot (All Godot 4.x versions) #72: Commit c61ff7e pushed by badlogic
December 7, 2023 13:05 4h 22m 20s 4.1
4.1
December 7, 2023 13:05 4h 22m 20s
[godot] Fix for 4.0/4.1, different API.
Build spine-godot (All Godot 4.x versions) #71: Commit 38fa880 pushed by badlogic
December 6, 2023 16:29 5h 0m 56s 4.1
4.1
December 6, 2023 16:29 5h 0m 56s
[godot] Fix compilation error with 4.2-stable
Build spine-godot (All Godot 4.x versions) #70: Commit 0d28221 pushed by badlogic
December 6, 2023 16:16 13m 6s 4.1
4.1
December 6, 2023 16:16 13m 6s
[ts] Fix physics!
Build spine-godot (All Godot 4.x versions) #69: Commit 0277351 pushed by badlogic
December 5, 2023 14:10 2h 36m 59s 4.2-beta
December 5, 2023 14:10 2h 36m 59s