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RCON game server configuration

ElGuillermo edited this page Sep 1, 2024 · 3 revisions

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RCON game server configuration

The number of concurrent connections to the game server CRCON will open for each worker you've set in your .env file (NB_API_WORKERS).

This affects things like the game view that uses multiple connections to pull information faster so it's less likely to be out of date.

Unless you're having issues that would be fixed by a reduced pool size (for instance, connections being refused/timed out by your GSP), you should leave this at the default. 10-20 is a good range, but if you reduce it below ~4, you should not use the game view, squad automod, etc, as it will be very delayed.

The higher the number the longer it will take for the RCON backend to start.

This must be an integer 1 <= x <= 100

Examples

{
  "thread_pool_size": 20,
  "max_open": 20,
  "max_idle": 20
}

HLL Community RCON

Getting Started

Additional Setup

Server Provider Setups

User Guide

User Guide : Autosettings

User Guide : Admin interface

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