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ElGuillermo edited this page Sep 1, 2024 · 3 revisions

Table of Contents

Seeding auto mod

This automod has 3 steps:

  1. warning via direct message (Y times) ;
  2. punish (Z times) ;
  3. kick

Note that the state cycle for a given player only resets once the rule-violation is fixed.

So, for example, if you disabled the kick and have 3 punishes configured, once the 3 punishes are through : that's it, nothing will happen anymore for that player, even if they still break seeding rules.

Examples

HLL Community RCON

Getting Started

Additional Setup

Server Provider Setups

User Guide

User Guide : Autosettings

User Guide : Admin interface

Developer Guides

Help

Other

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