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panden zuidoost in objectenbibliotheek + bij nieuwbouwpand voor zuidoost oude gebouwen verbergen #305

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Commits on Oct 23, 2024

  1. dat

    bozmir committed Oct 23, 2024
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Commits on Oct 24, 2024

  1. toggle script for hiding or showing all buildings with a bag id in th…

    …e bagId list.
    
    When this script becomes enabled it will hide all buildings with bagIds and vice versa
    bozmir committed Oct 24, 2024
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  3. restored missing reference

    bozmir committed Oct 24, 2024
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  7. Now with a data scriptable object specifically for bag ids &

    Controller hider script having a reference to the data  &
    ZuidOoost prefab, when spawning hiding the buildings immediately
    bozmir committed Oct 24, 2024
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  9. now automatically adding the zuidoost prefab from assetbundle to pref…

    …ablibrary because its an hierarchical layer gameobject
    bozmir committed Oct 24, 2024
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  10. work in progress

    bozmir committed Oct 24, 2024
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Commits on Oct 25, 2024

  1. now loading assets only without instantiation to not have a layer cre…

    …ated when loading hierarchical objects &
    
    made a temporary runtime prefab list to not make the data polluted &
    assets can now be loaded from assetbundles for the objectenbibliotheek &
    assetbundle objects are now also added to the ui buttons of the objectenbibliotheek
    bozmir committed Oct 25, 2024
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Commits on Oct 28, 2024

  1. Now setting the prefabs at the targeted coordinate point &

    Hierarchicalstaticobjectlayergameobject
    bozmir committed Oct 28, 2024
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  2. reverted objspawner

    bozmir committed Oct 28, 2024
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  3. reverting objspawner part 2...

    bozmir committed Oct 28, 2024
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  5. 2 added bagIds from wietse

    bozmir committed Oct 28, 2024
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  7. also a datacontainer for bagids with assets that should not be visibl…

    …e for example demolished buildings
    bozmir committed Oct 28, 2024
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Commits on Oct 29, 2024

  1. resolved pr comments

    bozmir committed Oct 29, 2024
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  2. forgot the targetheight at -3

    bozmir committed Oct 29, 2024
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